Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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dSv_letter_info_c Class Reference

#include <d_save.h>

Public Member Functions

void init ()
 
void onLetterGetFlag (int i_no)
 
BOOL isLetterGetFlag (int i_no) const
 
void onLetterReadFlag (int i_no)
 
int isLetterReadFlag (int i_no) const
 
u8 getGetNumber (int i_no)
 
void setGetNumber (int i_no, u8 i_value)
 

Private Attributes

u32 mLetterGetFlags [2]
 
u32 mLetterReadFlags [2]
 
u8 mGetNumber [64]
 

Member Function Documentation

◆ getGetNumber()

u8 dSv_letter_info_c::getGetNumber ( int  i_no)
inline

◆ init()

void dSv_letter_info_c::init ( )

◆ isLetterGetFlag()

BOOL dSv_letter_info_c::isLetterGetFlag ( int  i_no) const

◆ isLetterReadFlag()

BOOL dSv_letter_info_c::isLetterReadFlag ( int  i_no) const

◆ onLetterGetFlag()

void dSv_letter_info_c::onLetterGetFlag ( int  i_no)

◆ onLetterReadFlag()

void dSv_letter_info_c::onLetterReadFlag ( int  i_no)

◆ setGetNumber()

void dSv_letter_info_c::setGetNumber ( int  i_no,
u8  i_value 
)
inline

Member Data Documentation

◆ mGetNumber

u8 dSv_letter_info_c::mGetNumber[64]
private

◆ mLetterGetFlags

u32 dSv_letter_info_c::mLetterGetFlags[2]
private

◆ mLetterReadFlags

u32 dSv_letter_info_c::mLetterReadFlags[2]
private

The documentation for this class was generated from the following files: