#include <JAUSoundAnimator.h>
◆ isNoting()
bool JAUSoundAnimationSound::isNoting |
( |
f32 |
param_0 | ) |
const |
|
inline |
◆ isNotingOff()
bool JAUSoundAnimationSound::isNotingOff |
( |
f32 |
param_0, |
|
|
bool |
param_1 |
|
) |
| const |
|
inline |
◆ isNotingOn()
bool JAUSoundAnimationSound::isNotingOn |
( |
f32 |
param_0, |
|
|
bool |
param_1 |
|
) |
| const |
|
inline |
◆ playsAtIntervals()
bool JAUSoundAnimationSound::playsAtIntervals |
( |
| ) |
const |
|
inline |
◆ playsOnlyForward()
bool JAUSoundAnimationSound::playsOnlyForward |
( |
| ) |
const |
|
inline |
◆ playsOnlyOnce()
bool JAUSoundAnimationSound::playsOnlyOnce |
( |
| ) |
const |
|
inline |
◆ playsOnlyReverse()
bool JAUSoundAnimationSound::playsOnlyReverse |
( |
| ) |
const |
|
inline |
◆ setsLifeTime()
bool JAUSoundAnimationSound::setsLifeTime |
( |
| ) |
const |
|
inline |
◆ stopsWhenAnimationChanges()
bool JAUSoundAnimationSound::stopsWhenAnimationChanges |
( |
| ) |
const |
|
inline |
◆ stopsWhenNoteOff()
bool JAUSoundAnimationSound::stopsWhenNoteOff |
( |
| ) |
const |
|
inline |
◆ stopsWhenSpeedIsZero()
bool JAUSoundAnimationSound::stopsWhenSpeedIsZero |
( |
| ) |
const |
|
inline |
◆ field_0x04
f32 JAUSoundAnimationSound::field_0x04 |
◆ field_0x08
f32 JAUSoundAnimationSound::field_0x08 |
◆ field_0x0c
f32 JAUSoundAnimationSound::field_0x0c |
◆ field_0x14
u8 JAUSoundAnimationSound::field_0x14 |
◆ field_0x15
u8 JAUSoundAnimationSound::field_0x15 |
◆ field_0x16
u8 JAUSoundAnimationSound::field_0x16 |
◆ field_0x17
u8 JAUSoundAnimationSound::field_0x17 |
◆ field_0x18
u8 JAUSoundAnimationSound::field_0x18 |
◆ field_0x19
u8 JAUSoundAnimationSound::field_0x19 |
◆ field_0x1a
s8 JAUSoundAnimationSound::field_0x1a |
◆ mFlags
u32 JAUSoundAnimationSound::mFlags |
◆ mSoundId
◆ unk_0x1b
u8 JAUSoundAnimationSound::unk_0x1b[5] |
The documentation for this class was generated from the following file: