#include <d_gameover.h>
◆ dDlst_GameOverScrnDraw_c()
dDlst_GameOverScrnDraw_c::dDlst_GameOverScrnDraw_c |
( |
JKRArchive * |
i_archive | ) |
|
◆ ~dDlst_GameOverScrnDraw_c()
dDlst_GameOverScrnDraw_c::~dDlst_GameOverScrnDraw_c |
( |
| ) |
|
|
virtual |
◆ draw()
void dDlst_GameOverScrnDraw_c::draw |
( |
| ) |
|
|
virtual |
◆ setBackAlpha()
void dDlst_GameOverScrnDraw_c::setBackAlpha |
( |
f32 |
i_alpha | ) |
|
◆ field_0x10
f32 dDlst_GameOverScrnDraw_c::field_0x10 |
◆ mFadeColor
◆ mpBackImg
◆ mpLight
◆ mpScreen
J2DScreen* dDlst_GameOverScrnDraw_c::mpScreen |
The documentation for this class was generated from the following files: