![]() |
Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
Beast Ganon. More...
#include <d_a_b_mgn.h>
Inheritance diagram for daB_MGN_c:
Collaboration diagram for daB_MGN_c:Public Types | |
| enum | daB_MGN_ACTION { ACTION_OPENING_e , ACTION_CIRCLE_e , ACTION_DASH_e , ACTION_THROWN_e , ACTION_DOWN_e , ACTION_DOWN_DAMAGE_e , ACTION_DOWN_BITE_DAMAGE_e , ACTION_WARP_e , ACTION_FALL_e , ACTION_DEATH_e , ACTION_JUMP_e } |
Public Types inherited from fopEn_enemy_c | |
| enum | fopEn_flag { fopEn_flag_Down = 0x1 , fopEn_flag_CutDownHit = 0x2 , fopEn_flag_WolfDownStart = 0x4 , fopEn_flag_Dead = 0x8 , fopEn_flag_WolfDownPull = 0x10 , fopEn_flag_WolfDownPullEnd = 0x20 , fopEn_flag_WolfBiteDamage = 0x40 , fopEn_flag_HeadLock = 0x80 , fopEn_flag_WolfNoLock = 0x200 } |
| enum | fopEn_throwMode { fopEn_throwMode_Catch = 0x2 , fopEn_throwMode_Dash = 0x4 , fopEn_throwMode_ThrowLeft = 0x8 , fopEn_throwMode_ThrowRight = 0x10 } |
Static Public Member Functions | |
| static int | JointCallBack (J3DJoint *, int) |
| static int | DemoSkipCallBack (void *, int) |
Static Public Member Functions inherited from fopAc_ac_c | |
| static void | setStopStatus (u32 status) |
Beast Ganon.
Hyrule Castle dungeon boss.
| int daB_MGN_c::_delete | ( | ) |
| void daB_MGN_c::action | ( | ) |
| void daB_MGN_c::calcBloodMove | ( | ) |
| void daB_MGN_c::calcHideSmokeEffect | ( | ) |
| void daB_MGN_c::calcJointAngle | ( | s16 | i_targetAngle | ) |
| void daB_MGN_c::cc_set | ( | ) |
| bool daB_MGN_c::checkBck | ( | int | i_anm | ) |
| void daB_MGN_c::checkDownBeforeBG | ( | ) |
| bool daB_MGN_c::checkHitSlideAt | ( | ) |
| void daB_MGN_c::checkStartJump | ( | ) |
| int daB_MGN_c::create | ( | ) |
| int daB_MGN_c::CreateHeap | ( | ) |
| void daB_MGN_c::damage_check | ( | ) |
| void daB_MGN_c::demo_skip | ( | int | param_1 | ) |
|
static |
| int daB_MGN_c::draw | ( | ) |
| void daB_MGN_c::drawHideSmokeEffect | ( | ) |
| int daB_MGN_c::execute | ( | ) |
| void daB_MGN_c::executeCircle | ( | ) |
| void daB_MGN_c::executeDash | ( | ) |
| void daB_MGN_c::executeDeath | ( | ) |
| void daB_MGN_c::executeDown | ( | ) |
| void daB_MGN_c::executeDownBiteDamage | ( | ) |
| void daB_MGN_c::executeDownDamage | ( | ) |
| void daB_MGN_c::executeFall | ( | ) |
| void daB_MGN_c::executeJump | ( | ) |
| void daB_MGN_c::executeOpening | ( | ) |
| void daB_MGN_c::executeThrown | ( | ) |
| void daB_MGN_c::executeWarp | ( | ) |
|
inline |
|
inline |
|
static |
| void daB_MGN_c::mtx_set | ( | ) |
| void daB_MGN_c::offBodyCo | ( | ) |
| void daB_MGN_c::offBodyFallAt | ( | ) |
| void daB_MGN_c::offBodyShield | ( | ) |
| void daB_MGN_c::offBodySlideAt | ( | ) |
| void daB_MGN_c::onBodyCo | ( | ) |
| void daB_MGN_c::onBodyFallAt | ( | ) |
| void daB_MGN_c::onBodyShield | ( | ) |
| void daB_MGN_c::onBodySlideAt | ( | ) |
| void daB_MGN_c::setActionMode | ( | int | i_action, |
| int | i_mode ) |
| void daB_MGN_c::setBackJumpEffect | ( | ) |
| void daB_MGN_c::setBloodEffect | ( | ) |
| void daB_MGN_c::setBodySlideEffect | ( | ) |
| void daB_MGN_c::setDashSmokeEffect | ( | ) |
| void daB_MGN_c::setDownEnd | ( | ) |
| void daB_MGN_c::setExitMode | ( | int | i_exitMode | ) |
| void daB_MGN_c::setFallAttackEffect | ( | ) |
| void daB_MGN_c::setHeadHitEffect | ( | ) |
| void daB_MGN_c::setHeadLightEffect | ( | ) |
| void daB_MGN_c::setOpeningEffect | ( | ) |
| void daB_MGN_c::setSlideSmokeEffect | ( | ) |
| void daB_MGN_c::setStepEffect | ( | ) |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |