Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daObjProp_c Class Reference

City in the Sky Propeller? More...

#include <d_a_obj_prop.h>

+ Inheritance diagram for daObjProp_c:
+ Collaboration diagram for daObjProp_c:

Public Member Functions

 daObjProp_c ()
 
virtual ~daObjProp_c ()
 
bool createHeap ()
 
int create ()
 
int Delete ()
 
int draw ()
 
int execute ()
 
void init ()
 
void setModelMtx ()
 
u32 getNameArg_0 ()
 
u32 getArg_0 ()
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Private Attributes

J3DModelmpModel
 
u8 mArg
 

Additional Inherited Members

- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Public Attributes inherited from fopAc_ac_c
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 subtype
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
u8 field_0x566
 
s8 field_0x567
 
- Public Attributes inherited from leafdraw_class
base_process_class mBase
 
leafdraw_method_classmpDrawMtd
 
s8 mbUnk0
 
u8 mbUnk1
 
draw_priority_class mDwPi
 
- Public Attributes inherited from request_of_phase_process_class
cPhs__HandlermpHandlerTable
 
int id
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Detailed Description

City in the Sky Propeller?

Constructor & Destructor Documentation

◆ daObjProp_c()

daObjProp_c::daObjProp_c ( )

◆ ~daObjProp_c()

daObjProp_c::~daObjProp_c ( )
virtual

Member Function Documentation

◆ create()

int daObjProp_c::create ( )

◆ createHeap()

bool daObjProp_c::createHeap ( )

◆ Delete()

int daObjProp_c::Delete ( )

◆ draw()

int daObjProp_c::draw ( )

◆ execute()

int daObjProp_c::execute ( )

◆ getArg_0()

u32 daObjProp_c::getArg_0 ( )
inline

◆ getNameArg_0()

u32 daObjProp_c::getNameArg_0 ( )
inline

◆ init()

void daObjProp_c::init ( )

◆ setModelMtx()

void daObjProp_c::setModelMtx ( )

Member Data Documentation

◆ mArg

u8 daObjProp_c::mArg
private

◆ mpModel

J3DModel* daObjProp_c::mpModel
private

The documentation for this class was generated from the following files: