#include <Z2AudioArcLoader.h>
|
| Z2AudioArcLoader (JAUSection *) |
|
virtual | ~Z2AudioArcLoader () |
|
virtual bool | readCommandMore (u32) |
|
void | readBFCA (const void *) |
|
virtual void | readBSTN (const void *, u32) |
|
| JAUAudioArcLoader (JAUSection *) |
|
bool | load (void const *) |
|
virtual void | readWS (u32, void const *, u32) |
|
virtual void | readBNK (u32, void const *) |
|
virtual void | readBSC (void const *, u32) |
|
virtual void | readBST (void const *, u32) |
|
virtual void | readBMS (u32, void const *, u32) |
|
virtual void | readBMS_fromArchive (u32) |
|
virtual void | newVoiceBank (u32, u32) |
|
virtual void | newDynamicSeqBlock (u32) |
|
virtual void | readBSFT (void const *) |
|
virtual void | beginBNKList (u32, u32) |
|
virtual void | endBNKList () |
|
virtual void | readMaxSeCategory (int, int, int) |
|
virtual | ~JAUAudioArcLoader () |
|
| JAUAudioArcInterpreter () |
|
virtual | ~JAUAudioArcInterpreter () |
|
bool | parse (void const *) |
|
bool | readCommand_ () |
|
u8 | readU8_ () |
|
u32 | readU32_ () |
|
const void * | getContent_ (u32 param_0) |
|
◆ Z2AudioArcLoader()
Z2AudioArcLoader::Z2AudioArcLoader |
( |
JAUSection * |
param_0 | ) |
|
◆ ~Z2AudioArcLoader()
virtual Z2AudioArcLoader::~Z2AudioArcLoader |
( |
| ) |
|
|
inlinevirtual |
◆ readBFCA()
◆ readBSTN()
◆ readCommandMore()
bool Z2AudioArcLoader::readCommandMore |
( |
u32 |
param_0 | ) |
|
|
virtual |
The documentation for this class was generated from the following files: