Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Z2SoundInfo Class Reference

#include <Z2SoundInfo.h>

+ Inheritance diagram for Z2SoundInfo:
+ Collaboration diagram for Z2SoundInfo:

Public Member Functions

 Z2SoundInfo ()
 
virtual u16 getAudibleSw (JAISoundID soundID) const
 
virtual u16 getBgmSeqResourceID (JAISoundID soundID) const
 
virtual s32 getStreamFileEntry (JAISoundID soundID)
 
virtual int getSoundType (JAISoundID soundID) const
 
virtual int getCategory (JAISoundID soundID) const
 
virtual u32 getPriority (JAISoundID soundID) const
 
virtual void getSeInfo (JAISoundID soundID, JAISe *sePtr) const
 
virtual void getSeqInfo (JAISoundID soundID, JAISeq *seqPtr) const
 
virtual void getStreamInfo (JAISoundID soundID, JAIStream *streamPtr) const
 
virtual ~Z2SoundInfo ()
 
JAUAudibleParam getAudibleSwFull (JAISoundID soundID)
 
const char * getStreamFilePath (JAISoundID soundID)
 
int getSwBit (JAISoundID soundID) const
 
void getSoundInfo_ (JAISoundID soundID, JAISound *soundPtr) const
 
BOOL isValid () const
 

Constructor & Destructor Documentation

◆ Z2SoundInfo()

Z2SoundInfo::Z2SoundInfo ( )
inline

◆ ~Z2SoundInfo()

virtual Z2SoundInfo::~Z2SoundInfo ( )
inlinevirtual

Member Function Documentation

◆ getAudibleSw()

u16 Z2SoundInfo::getAudibleSw ( JAISoundID soundID) const
virtual

◆ getAudibleSwFull()

JAUAudibleParam Z2SoundInfo::getAudibleSwFull ( JAISoundID soundID)

◆ getBgmSeqResourceID()

u16 Z2SoundInfo::getBgmSeqResourceID ( JAISoundID soundID) const
virtual

◆ getCategory()

int Z2SoundInfo::getCategory ( JAISoundID soundID) const
virtual

◆ getPriority()

u32 Z2SoundInfo::getPriority ( JAISoundID soundID) const
virtual

◆ getSeInfo()

void Z2SoundInfo::getSeInfo ( JAISoundID soundID,
JAISe * sePtr ) const
virtual

◆ getSeqInfo()

void Z2SoundInfo::getSeqInfo ( JAISoundID soundID,
JAISeq * seqPtr ) const
virtual

◆ getSoundInfo_()

void Z2SoundInfo::getSoundInfo_ ( JAISoundID soundID,
JAISound * soundPtr ) const

◆ getSoundType()

int Z2SoundInfo::getSoundType ( JAISoundID soundID) const
virtual

◆ getStreamFileEntry()

s32 Z2SoundInfo::getStreamFileEntry ( JAISoundID soundID)
virtual

◆ getStreamFilePath()

const char * Z2SoundInfo::getStreamFilePath ( JAISoundID soundID)

◆ getStreamInfo()

void Z2SoundInfo::getStreamInfo ( JAISoundID soundID,
JAIStream * streamPtr ) const
virtual

◆ getSwBit()

int Z2SoundInfo::getSwBit ( JAISoundID soundID) const

◆ isValid()

BOOL Z2SoundInfo::isValid ( ) const
inline

The documentation for this class was generated from the following files: