#include <JASDSPChannel.h>
◆ Callback
◆ CallbackType
Enumerator |
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CB_PLAY | |
CB_START | |
CB_STOP | |
CB_DROP | |
◆ Status
Enumerator |
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STATUS_ACTIVE | |
STATUS_INACTIVE | |
STATUS_DROP | |
◆ JASDSPChannel()
JASDSPChannel::JASDSPChannel |
( |
| ) |
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◆ alloc()
◆ allocForce()
◆ drop() [1/2]
void JASDSPChannel::drop |
( |
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◆ drop() [2/2]
void JASDSPChannel::drop |
( |
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◆ free()
void JASDSPChannel::free |
( |
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◆ getHandle() [1/2]
◆ getHandle() [2/2]
◆ getLowestActiveChannel()
◆ getLowestChannel()
◆ getStatus()
u32 JASDSPChannel::getStatus |
( |
| ) |
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inline |
◆ initAll()
void JASDSPChannel::initAll |
( |
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static |
◆ killActiveChannel()
int JASDSPChannel::killActiveChannel |
( |
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static |
◆ setPriority()
void JASDSPChannel::setPriority |
( |
u8 |
i_priority | ) |
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◆ start()
void JASDSPChannel::start |
( |
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◆ updateAll()
void JASDSPChannel::updateAll |
( |
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static |
◆ updateProc()
void JASDSPChannel::updateProc |
( |
| ) |
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◆ field_0xc
u32 JASDSPChannel::field_0xc |
◆ mCallback
◆ mCallbackData
void* JASDSPChannel::mCallbackData |
◆ mChannel
◆ mFlags
u32 JASDSPChannel::mFlags |
◆ mPriority
s16 JASDSPChannel::mPriority |
◆ mStatus [1/2]
s32 JASDSPChannel::mStatus |
◆ mStatus [2/2]
u32 JASDSPChannel::mStatus |
◆ sDspChannels
The documentation for this struct was generated from the following files: