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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Temple of Time Turn Switch. More...
#include <d_a_obj_lv6swturn.h>
Inheritance diagram for daObjLv6SwTurn_c:
Collaboration diagram for daObjLv6SwTurn_c:Public Member Functions | |
| void | initBaseMtx () |
| void | setBaseMtx () |
| int | Create () |
| int | CreateHeap () |
| int | create1st () |
| int | Execute (Mtx **) |
| void | mode_proc_call () |
| void | init_modeWait () |
| void | modeWait () |
| void | init_modeRotate () |
| void | modeRotate () |
| int | Draw () |
| int | Delete () |
| u8 | getSwbit () |
| u8 | getSwbit2 () |
Public Member Functions inherited from dBgS_MoveBgActor | |
| dBgS_MoveBgActor () | |
| int | MoveBGCreateHeap () |
| int | MoveBGCreate (char const *i_arcName, int i_dzb_id, MoveBGActor_SetFunc i_setFunc, u32 i_heapSize, Mtx *i_bgMtx) |
| int | MoveBGDelete () |
| int | MoveBGExecute () |
| int | MoveBGDraw () |
| int | MoveBGIsDelete () |
| virtual int | IsDelete () |
| virtual int | ToFore () |
| virtual int | ToBack () |
Public Member Functions inherited from fopAc_ac_c | |
| fopAc_ac_c () | |
| ~fopAc_ac_c () | |
Additional Inherited Members | |
Static Public Member Functions inherited from fopAc_ac_c | |
| static void | setStopStatus (u32 status) |
Static Public Attributes inherited from dBgS_MoveBgActor | |
| static const char * | m_name |
| static int | m_dzb_id |
| static MoveBGActor_SetFunc | m_set_func |
Static Public Attributes inherited from fopAc_ac_c | |
| static u32 | stopStatus |
Temple of Time Turn Switch.
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virtual |
Reimplemented from dBgS_MoveBgActor.
| int daObjLv6SwTurn_c::create1st | ( | ) |
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virtual |
Reimplemented from dBgS_MoveBgActor.
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virtual |
Reimplemented from dBgS_MoveBgActor.
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virtual |
Reimplemented from dBgS_MoveBgActor.
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virtual |
Reimplemented from dBgS_MoveBgActor.
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inline |
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inline |
| void daObjLv6SwTurn_c::init_modeRotate | ( | ) |
| void daObjLv6SwTurn_c::init_modeWait | ( | ) |
| void daObjLv6SwTurn_c::initBaseMtx | ( | ) |
| void daObjLv6SwTurn_c::mode_proc_call | ( | ) |
| void daObjLv6SwTurn_c::modeRotate | ( | ) |
| void daObjLv6SwTurn_c::modeWait | ( | ) |
| void daObjLv6SwTurn_c::setBaseMtx | ( | ) |
| u8 daObjLv6SwTurn_c::mMode |
| request_of_phase_process_class daObjLv6SwTurn_c::unk5A0 |
| J3DModel* daObjLv6SwTurn_c::unk5A8 |
| u8 daObjLv6SwTurn_c::unk5AD |
| u8 daObjLv6SwTurn_c::unk5AE[2] |
| s16 daObjLv6SwTurn_c::unk5B0 |
| s16 daObjLv6SwTurn_c::unk5B2 |
| s16 daObjLv6SwTurn_c::unk5B4 |
| s16 daObjLv6SwTurn_c::unk5B6 |
| int daObjLv6SwTurn_c::unk5B8 |
| s8 daObjLv6SwTurn_c::unk5BC |
| u8 daObjLv6SwTurn_c::unk5BD |
| u32 daObjLv6SwTurn_c::unk5C0 |
| dBgW_Base::PushPullLabel daObjLv6SwTurn_c::unk5C4 |
| s16 daObjLv6SwTurn_c::unk5C8 |
| s16 daObjLv6SwTurn_c::unk5CA |