Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
#include <d_menu_fmap.h>
Classes | |
struct | data |
Public Attributes | |
u8 | mCount |
u8 | pad [3] |
data | mData [0] |
u8 dMenu_Fmap_field_room_data_c::mCount |
data dMenu_Fmap_field_room_data_c::mData[0] |
u8 dMenu_Fmap_field_room_data_c::pad[3] |