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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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fopAcM_lc_c Class Reference

#include <f_op_actor_mng.h>

+ Collaboration diagram for fopAcM_lc_c:

Public Member Functions

 fopAcM_lc_c ()
 

Static Public Member Functions

static dBgS_ObjLinChkgetLineCheck ()
 
static bool checkMoveBG ()
 
static cXyzgetCrossP ()
 
static bool lineCheck (const cXyz *, const cXyz *, const fopAc_ac_c *)
 
static bool getTriPla (cM3dGPla *o_tri)
 
static bool checkWallHit ()
 

Static Public Attributes

static dBgS_ObjLinChk mLineCheck
 

Constructor & Destructor Documentation

◆ fopAcM_lc_c()

fopAcM_lc_c::fopAcM_lc_c ( )
inline

Member Function Documentation

◆ checkMoveBG()

static bool fopAcM_lc_c::checkMoveBG ( )
inlinestatic

◆ checkWallHit()

static bool fopAcM_lc_c::checkWallHit ( )
inlinestatic

◆ getCrossP()

static cXyz * fopAcM_lc_c::getCrossP ( )
inlinestatic

◆ getLineCheck()

static dBgS_ObjLinChk * fopAcM_lc_c::getLineCheck ( )
inlinestatic

◆ getTriPla()

static bool fopAcM_lc_c::getTriPla ( cM3dGPla * o_tri)
inlinestatic

◆ lineCheck()

bool fopAcM_lc_c::lineCheck ( const cXyz * i_start,
const cXyz * i_end,
const fopAc_ac_c * i_actor )
static

Member Data Documentation

◆ mLineCheck

dBgS_ObjLinChk fopAcM_lc_c::mLineCheck
static

The documentation for this class was generated from the following files: