Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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obj_keyhole_class Class Reference

Small Key Door Chains? More...

#include <d_a_obj_keyhole.h>

+ Collaboration diagram for obj_keyhole_class:

Public Member Functions

void setOpen ()
 
void setOpenEnd ()
 
bool checkOpenEnd ()
 
bool checkOpen ()
 

Public Attributes

fopAc_ac_c actor
 
request_of_phase_process_class phase
 
char * arcname
 
mDoExt_McaMorflock_modelMorf
 
J3DModellock_model
 
int chain_num
 
int field_0x580
 
u8 arg0
 
Z2Creature sound
 
s16 hit_timer
 
s16 field_0x61a
 
s16 action
 
s16 mode
 
s16 timers [2]
 
kh_chain_s chain_s [6]
 
f32 field_0x2ae4
 
f32 field_0x2ae8
 
s16 field_0x2aec
 
f32 field_0x2af0
 
f32 field_0x2af4
 
f32 field_0x2af8
 
f32 field_0x2afc
 
s16 field_0x2b00
 
dCcD_Stts ccStts
 
dCcD_Sph ccSph
 
dCcU_AtInfo atInfo
 
u32 field_0x2c9c
 
u32 field_0x2ca0
 
u8 open_state
 
u8 HIOInit
 
s8 field_0x2ca6
 
s8 hide_lock
 
cXyz field_0x2ca8
 
u8 field_0x2cb4
 

Detailed Description

Small Key Door Chains?

Member Function Documentation

◆ checkOpen()

bool obj_keyhole_class::checkOpen ( )
inline

◆ checkOpenEnd()

bool obj_keyhole_class::checkOpenEnd ( )
inline

◆ setOpen()

void obj_keyhole_class::setOpen ( )
inline

◆ setOpenEnd()

void obj_keyhole_class::setOpenEnd ( )
inline

Member Data Documentation

◆ action

s16 obj_keyhole_class::action

◆ actor

fopAc_ac_c obj_keyhole_class::actor

◆ arcname

char* obj_keyhole_class::arcname

◆ arg0

u8 obj_keyhole_class::arg0

◆ atInfo

dCcU_AtInfo obj_keyhole_class::atInfo

◆ ccSph

dCcD_Sph obj_keyhole_class::ccSph

◆ ccStts

dCcD_Stts obj_keyhole_class::ccStts

◆ chain_num

int obj_keyhole_class::chain_num

◆ chain_s

kh_chain_s obj_keyhole_class::chain_s[6]

◆ field_0x2ae4

f32 obj_keyhole_class::field_0x2ae4

◆ field_0x2ae8

f32 obj_keyhole_class::field_0x2ae8

◆ field_0x2aec

s16 obj_keyhole_class::field_0x2aec

◆ field_0x2af0

f32 obj_keyhole_class::field_0x2af0

◆ field_0x2af4

f32 obj_keyhole_class::field_0x2af4

◆ field_0x2af8

f32 obj_keyhole_class::field_0x2af8

◆ field_0x2afc

f32 obj_keyhole_class::field_0x2afc

◆ field_0x2b00

s16 obj_keyhole_class::field_0x2b00

◆ field_0x2c9c

u32 obj_keyhole_class::field_0x2c9c

◆ field_0x2ca0

u32 obj_keyhole_class::field_0x2ca0

◆ field_0x2ca6

s8 obj_keyhole_class::field_0x2ca6

◆ field_0x2ca8

cXyz obj_keyhole_class::field_0x2ca8

◆ field_0x2cb4

u8 obj_keyhole_class::field_0x2cb4

◆ field_0x580

int obj_keyhole_class::field_0x580

◆ field_0x61a

s16 obj_keyhole_class::field_0x61a

◆ hide_lock

s8 obj_keyhole_class::hide_lock

◆ HIOInit

u8 obj_keyhole_class::HIOInit

◆ hit_timer

s16 obj_keyhole_class::hit_timer

◆ lock_model

J3DModel* obj_keyhole_class::lock_model

◆ lock_modelMorf

mDoExt_McaMorf* obj_keyhole_class::lock_modelMorf

◆ mode

s16 obj_keyhole_class::mode

◆ open_state

u8 obj_keyhole_class::open_state

◆ phase

request_of_phase_process_class obj_keyhole_class::phase

◆ sound

Z2Creature obj_keyhole_class::sound

◆ timers

s16 obj_keyhole_class::timers[2]

The documentation for this class was generated from the following file: