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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <axart.h>
Collaboration diagram for AXART_3D:Public Attributes | |
| AXART_ART | art |
| f32 | hAngle |
| f32 | vAngle |
| f32 | dist |
| f32 | closingSpeed |
| u32 | update |
| u8 | pan |
| u8 | span |
| u8 | src |
| u16 | itdL |
| u16 | itdR |
| f32 | pitch |
| s32 | attenuation |
| AXART_ART AXART_3D::art |
| s32 AXART_3D::attenuation |
| f32 AXART_3D::closingSpeed |
| f32 AXART_3D::dist |
| f32 AXART_3D::hAngle |
| u16 AXART_3D::itdL |
| u16 AXART_3D::itdR |
| u8 AXART_3D::pan |
| f32 AXART_3D::pitch |
| u8 AXART_3D::span |
| u8 AXART_3D::src |
| u32 AXART_3D::update |
| f32 AXART_3D::vAngle |