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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <axart.h>
Public Attributes | |
AXART_ART | art |
f32 | hAngle |
f32 | vAngle |
f32 | dist |
f32 | closingSpeed |
u32 | update |
u8 | pan |
u8 | span |
u8 | src |
u16 | itdL |
u16 | itdR |
f32 | pitch |
s32 | attenuation |
AXART_ART AXART_3D::art |
s32 AXART_3D::attenuation |
f32 AXART_3D::closingSpeed |
f32 AXART_3D::dist |
f32 AXART_3D::hAngle |
u16 AXART_3D::itdL |
u16 AXART_3D::itdR |
u8 AXART_3D::pan |
f32 AXART_3D::pitch |
u8 AXART_3D::span |
u8 AXART_3D::src |
u32 AXART_3D::update |
f32 AXART_3D::vAngle |