Temple of Time Elevator.
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#include <d_a_obj_lv6elevta.h>
◆ daObjLv6ElevtA_c()
| daObjLv6ElevtA_c::daObjLv6ElevtA_c |
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◆ ~daObjLv6ElevtA_c()
| virtual daObjLv6ElevtA_c::~daObjLv6ElevtA_c |
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inlinevirtual |
◆ Create()
| int daObjLv6ElevtA_c::Create |
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virtual |
◆ create1st()
| int daObjLv6ElevtA_c::create1st |
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◆ CreateHeap()
| int daObjLv6ElevtA_c::CreateHeap |
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◆ Delete()
| int daObjLv6ElevtA_c::Delete |
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◆ Draw()
| int daObjLv6ElevtA_c::Draw |
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◆ eventStart()
| bool daObjLv6ElevtA_c::eventStart |
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◆ Execute()
| int daObjLv6ElevtA_c::Execute |
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Mtx ** | i_pMtx | ) |
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◆ getEvent()
| int daObjLv6ElevtA_c::getEvent |
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inline |
◆ getSw2No()
| int daObjLv6ElevtA_c::getSw2No |
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inline |
◆ getSwNo()
| int daObjLv6ElevtA_c::getSwNo |
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inline |
◆ moveAngle()
| void daObjLv6ElevtA_c::moveAngle |
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void * | i_FoundActor | ) |
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◆ setMtx()
| void daObjLv6ElevtA_c::setMtx |
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◆ mAngle
| int daObjLv6ElevtA_c::mAngle |
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◆ mIsMoving
| bool daObjLv6ElevtA_c::mIsMoving |
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private |
◆ mMode
| int daObjLv6ElevtA_c::mMode |
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private |
◆ mModel
◆ mMtx1
| Mtx daObjLv6ElevtA_c::mMtx1 |
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private |
◆ mMtx2
| Mtx daObjLv6ElevtA_c::mMtx2 |
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private |
The documentation for this class was generated from the following files: