Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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_ZraMark_Hahen_c Class Reference

#include <d_a_obj_zraMark.h>

+ Collaboration diagram for _ZraMark_Hahen_c:

Public Member Functions

 _ZraMark_Hahen_c ()
 
int create (cXyz const &, s8, s8, s8, s8)
 
BOOL loadModel ()
 
void init (cXyz const &, s8, s8, s8)
 
void calcSpeed ()
 
void setMtx ()
 
void draw ()
 
void setColor (const s8 &i_color)
 
s8 getColor ()
 
void setPos (const cXyz &i_pos)
 
void setSpeed (const cXyz &i_speed)
 
void calcAngle ()
 
void posMove ()
 
void fall ()
 

Public Attributes

J3DModelmpModel
 
dKy_tevstr_c mTevstr
 
cXyz mPos
 
cXyz mSpeed
 
csXyz mAngle
 
csXyz field_0x3aa
 
cXyz field_0x3b0
 
s16 field_0x3bc
 
f32 field_0x3c0
 
u8 field_0x3C4 [0x3C8 - 0x3C4]
 
s8 mColor
 
Z2SoundObjSimple mSound
 

Constructor & Destructor Documentation

◆ _ZraMark_Hahen_c()

_ZraMark_Hahen_c::_ZraMark_Hahen_c ( )
inline

Member Function Documentation

◆ calcAngle()

void _ZraMark_Hahen_c::calcAngle ( )
inline

◆ calcSpeed()

void _ZraMark_Hahen_c::calcSpeed ( )

◆ create()

int _ZraMark_Hahen_c::create ( cXyz const i_pos,
s8  i_roomNo,
s8  i_color,
s8  param_3,
s8  i_no 
)

◆ draw()

void _ZraMark_Hahen_c::draw ( )

◆ fall()

void _ZraMark_Hahen_c::fall ( )
inline

◆ getColor()

s8 _ZraMark_Hahen_c::getColor ( )
inline

◆ init()

void _ZraMark_Hahen_c::init ( cXyz const i_pos,
s8  i_roomNo,
s8  param_2,
s8  i_no 
)

◆ loadModel()

BOOL _ZraMark_Hahen_c::loadModel ( )

◆ posMove()

void _ZraMark_Hahen_c::posMove ( )
inline

◆ setColor()

void _ZraMark_Hahen_c::setColor ( const s8 i_color)
inline

◆ setMtx()

void _ZraMark_Hahen_c::setMtx ( )

◆ setPos()

void _ZraMark_Hahen_c::setPos ( const cXyz i_pos)
inline

◆ setSpeed()

void _ZraMark_Hahen_c::setSpeed ( const cXyz i_speed)
inline

Member Data Documentation

◆ field_0x3aa

csXyz _ZraMark_Hahen_c::field_0x3aa

◆ field_0x3b0

cXyz _ZraMark_Hahen_c::field_0x3b0

◆ field_0x3bc

s16 _ZraMark_Hahen_c::field_0x3bc

◆ field_0x3c0

f32 _ZraMark_Hahen_c::field_0x3c0

◆ field_0x3C4

u8 _ZraMark_Hahen_c::field_0x3C4[0x3C8 - 0x3C4]

◆ mAngle

csXyz _ZraMark_Hahen_c::mAngle

◆ mColor

s8 _ZraMark_Hahen_c::mColor

◆ mpModel

J3DModel* _ZraMark_Hahen_c::mpModel

◆ mPos

cXyz _ZraMark_Hahen_c::mPos

◆ mSound

Z2SoundObjSimple _ZraMark_Hahen_c::mSound

◆ mSpeed

cXyz _ZraMark_Hahen_c::mSpeed

◆ mTevstr

dKy_tevstr_c _ZraMark_Hahen_c::mTevstr

The documentation for this class was generated from the following files: