Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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cCcD_ObjAt Class Reference

#include <c_cc_d.h>

+ Inheritance diagram for cCcD_ObjAt:
+ Collaboration diagram for cCcD_ObjAt:

Public Member Functions

 cCcD_ObjAt ()
 
virtual ~cCcD_ObjAt ()
 
void SetHit (cCcD_Obj *)
 
void Set (cCcD_SrcObjAt const &)
 
void ClrHit ()
 
int GetType () const
 
u32 GetGrp () const
 
bool ChkSet () const
 
u8 GetAtp () const
 
u32 MskType (u32 msk) const
 
void SetType (u32 type)
 
void SetAtp (int atp)
 
void ClrSet ()
 
u32 ChkHit ()
 
- Public Member Functions inherited from cCcD_ObjCommonBase
 cCcD_ObjCommonBase ()
 
virtual ~cCcD_ObjCommonBase ()
 
void ct ()
 
void SetSPrm (u32 sprm)
 
s32 getSPrm () const
 
void setRPrm (s32 rprm)
 
s32 getRPrm () const
 
cCcD_ObjGetHitObj ()
 
u32 MskSPrm (u32 mask) const
 
u32 MskRPrm (u32 mask)
 
void OnSPrmBit (u32 flag)
 
void OffSPrmBit (u32 flag)
 
u32 ChkSPrm (u32 prm) const
 
void Set (cCcD_SrcObjCommonBase const &src)
 

Protected Attributes

int mType
 
u8 mAtp
 
u8 field_0x15 [3]
 
- Protected Attributes inherited from cCcD_ObjCommonBase
u32 mSPrm
 
u32 mRPrm
 
cCcD_ObjmHitObj
 

Additional Inherited Members

- Public Types inherited from cCcD_ObjCommonBase
enum  CoSPrm_e { CO_SPRM_SET = 1 , CO_SPRM_NO_CRR = 0x100 , CO_SPRM_NO_CO_HIT_INF_SET = 0x200 , CO_SPRM_SAME_ACTOR_HIT = 0x400 }
 

Constructor & Destructor Documentation

◆ cCcD_ObjAt()

cCcD_ObjAt::cCcD_ObjAt ( )
inline

◆ ~cCcD_ObjAt()

virtual cCcD_ObjAt::~cCcD_ObjAt ( )
inlinevirtual

Member Function Documentation

◆ ChkHit()

u32 cCcD_ObjAt::ChkHit ( )
inline

◆ ChkSet()

bool cCcD_ObjAt::ChkSet ( ) const
inline

◆ ClrHit()

void cCcD_ObjAt::ClrHit ( )

◆ ClrSet()

void cCcD_ObjAt::ClrSet ( )
inline

◆ GetAtp()

u8 cCcD_ObjAt::GetAtp ( ) const
inline

◆ GetGrp()

u32 cCcD_ObjAt::GetGrp ( ) const
inline

◆ GetType()

int cCcD_ObjAt::GetType ( ) const
inline

◆ MskType()

u32 cCcD_ObjAt::MskType ( u32  msk) const
inline

◆ Set()

void cCcD_ObjAt::Set ( cCcD_SrcObjAt const src)

◆ SetAtp()

void cCcD_ObjAt::SetAtp ( int  atp)
inline

◆ SetHit()

void cCcD_ObjAt::SetHit ( cCcD_Obj pObj)

◆ SetType()

void cCcD_ObjAt::SetType ( u32  type)
inline

Member Data Documentation

◆ field_0x15

u8 cCcD_ObjAt::field_0x15[3]
protected

◆ mAtp

u8 cCcD_ObjAt::mAtp
protected

◆ mType

int cCcD_ObjAt::mType
protected

The documentation for this class was generated from the following files: