Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <control.h>
Public Member Functions | |
jmessage_tControl () | |
virtual | ~jmessage_tControl () |
Public Member Functions inherited from JMessage::TControl | |
TControl () | |
virtual | ~TControl () |
void | reset () |
int | update () |
void | render () |
int | setMessageCode (u16, u16) |
int | setMessageID (u32, u32, bool *) |
bool | setMessageCode_inSequence_ (JMessage::TProcessor const *, u16, u16) |
bool | isReady_update_ () const |
bool | isReady_render_ () const |
TProcessor * | getProcessor () const |
int | setMessageCode (u32 code) |
int | setMessageCode_inReset_ (TProcessor *pProcessor, u16 param_1, u16 param_2) |
const char * | getMessageText_begin () const |
void * | getMessageEntry () const |
void | setSequenceProcessor (TSequenceProcessor *processor) |
void | setRenderingProcessor (TRenderingProcessor *processor) |
void | resetResourceCache () |
void | render_synchronize () |
Additional Inherited Members | |
Public Attributes inherited from JMessage::TControl | |
TSequenceProcessor * | pSequenceProcessor_ |
TRenderingProcessor * | pRenderingProcessor_ |
u16 | messageCode_ |
u16 | field_0xe |
const TResource * | pResourceCache_ |
void * | pEntry_ |
const char * | pMessageText_begin_ |
const char * | pszText_update_current_ |
const char * | field_0x20 |
TProcessor::TStack_ | oStack_renderingProcessor_ |
jmessage_tControl::jmessage_tControl | ( | ) |
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virtual |