Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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cBgS_PolyInfo Class Reference

#include <c_bg_s_poly_info.h>

+ Inheritance diagram for cBgS_PolyInfo:

Public Member Functions

 ~cBgS_PolyInfo ()
 
 ~cBgS_PolyInfo ()
 
 cBgS_PolyInfo ()
 
bool ChkSetInfo () const
 
void ClearPi ()
 
void SetPolyInfo (const cBgS_PolyInfo &)
 
void SetActorInfo (int, void *, unsigned int)
 
bool ChkSafe (const void *, unsigned int) const
 
void SetPolyIndex (int)
 
bool ChkBgIndex () const
 
virtual ~cBgS_PolyInfo ()
 
u16 GetPolyIndex () const
 
u16 GetBgIndex () const
 

Private Attributes

u16 mPolyIndex
 
u16 mBgIndex
 
voidunk_0x04
 
unsigned int mActorId
 

Constructor & Destructor Documentation

◆ ~cBgS_PolyInfo() [1/3]

cBgS_PolyInfo::~cBgS_PolyInfo ( )

◆ ~cBgS_PolyInfo() [2/3]

cBgS_PolyInfo::~cBgS_PolyInfo ( )

◆ cBgS_PolyInfo()

cBgS_PolyInfo::cBgS_PolyInfo ( )

◆ ~cBgS_PolyInfo() [3/3]

virtual cBgS_PolyInfo::~cBgS_PolyInfo ( )
virtual

Member Function Documentation

◆ ChkBgIndex()

bool cBgS_PolyInfo::ChkBgIndex ( ) const

◆ ChkSafe()

bool cBgS_PolyInfo::ChkSafe ( const void param_1,
unsigned int  actor_id 
) const

◆ ChkSetInfo()

bool cBgS_PolyInfo::ChkSetInfo ( ) const

◆ ClearPi()

void cBgS_PolyInfo::ClearPi ( )

◆ GetBgIndex()

u16 cBgS_PolyInfo::GetBgIndex ( ) const
inline

◆ GetPolyIndex()

u16 cBgS_PolyInfo::GetPolyIndex ( ) const
inline

◆ SetActorInfo()

void cBgS_PolyInfo::SetActorInfo ( int  bg_index,
void p_data,
unsigned int  actor_id 
)

◆ SetPolyIndex()

void cBgS_PolyInfo::SetPolyIndex ( int  poly_index)

◆ SetPolyInfo()

void cBgS_PolyInfo::SetPolyInfo ( const cBgS_PolyInfo poly)

Member Data Documentation

◆ mActorId

unsigned int cBgS_PolyInfo::mActorId
private

◆ mBgIndex

u16 cBgS_PolyInfo::mBgIndex
private

◆ mPolyIndex

u16 cBgS_PolyInfo::mPolyIndex
private

◆ unk_0x04

void* cBgS_PolyInfo::unk_0x04
private

The documentation for this class was generated from the following files: