Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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dBgS_WtrChk Class Reference

#include <d_bg_s_wtr_chk.h>

+ Inheritance diagram for dBgS_WtrChk:
+ Collaboration diagram for dBgS_WtrChk:

Public Member Functions

 dBgS_WtrChk ()
 
virtual ~dBgS_WtrChk ()
 
- Public Member Functions inherited from dBgS_SplGrpChk
void Set (cXyz &, f32)
 
 dBgS_SplGrpChk ()
 
void Init ()
 
virtual ~dBgS_SplGrpChk ()
 
void OffFind ()
 
void OffIn ()
 
void OffMoveBGOnly ()
 
void OnMoveBGOnly ()
 
void OnFind ()
 
bool ChkMoveBGOnly ()
 
void SetHeight (f32 height)
 
f32 GetHeight ()
 
cXyzGetPosP ()
 
f32 GetRoof () const
 
- Public Member Functions inherited from cBgS_PolyInfo
 ~cBgS_PolyInfo ()
 
 ~cBgS_PolyInfo ()
 
 cBgS_PolyInfo ()
 
bool ChkSetInfo () const
 
void ClearPi ()
 
void SetPolyInfo (const cBgS_PolyInfo &)
 
void SetActorInfo (int, void *, unsigned int)
 
bool ChkSafe (const void *, unsigned int) const
 
void SetPolyIndex (int)
 
bool ChkBgIndex () const
 
virtual ~cBgS_PolyInfo ()
 
u16 GetPolyIndex () const
 
u16 GetBgIndex () const
 
- Public Member Functions inherited from cBgS_Chk
 cBgS_Chk ()
 
void SetExtChk (cBgS_Chk &)
 
bool ChkSameActorPid (unsigned int) const
 
void SetActorPid (fpc_ProcID pid)
 
fpc_ProcID GetActorPid () const
 
void SetPolyPassChk (cBgS_PolyPassChk *p_chk)
 
void SetGrpPassChk (cBgS_GrpPassChk *p_chk)
 
cBgS_PolyPassChkGetPolyPassChk () const
 
cBgS_GrpPassChkGetGrpPassChk () const
 
void OffSameActorChk ()
 
virtual ~cBgS_Chk (void)
 
- Public Member Functions inherited from dBgS_Chk
 dBgS_Chk ()
 
cBgS_PolyPassChkGetPolyPassChkInfo ()
 
cBgS_GrpPassChkGetGrpPassChkInfo ()
 
virtual ~dBgS_Chk ()
 
- Public Member Functions inherited from dBgS_PolyPassChk
void SetObj ()
 
void SetObj ()
 
void SetObj ()
 
 dBgS_PolyPassChk ()
 
virtual ~dBgS_PolyPassChk ()
 
bool ChkArrow ()
 
bool ChkBomb ()
 
bool ChkBoomerang ()
 
bool ChkCam ()
 
bool ChkHorse ()
 
bool ChkIronBall ()
 
bool ChkLink ()
 
bool ChkNoHorse ()
 
bool ChkObj ()
 
bool ChkRope ()
 
bool ChkStatue ()
 
bool ChkUnderwaterRoof ()
 
void ClrBomb ()
 
void ClrCam ()
 
void ClrIronBall ()
 
void ClrLink ()
 
void ClrObj ()
 
void ClrStatue ()
 
void SetArrow ()
 
void SetBomb ()
 
void SetBoomerang ()
 
void SetCam ()
 
void SetHorse ()
 
void SetIronBall ()
 
void SetLink ()
 
void SetObj ()
 
void SetPassChkInfo (dBgS_PolyPassChk &chk)
 
void SetRope ()
 
void SetStatue ()
 
void SetUnderwaterRoof ()
 
- Public Member Functions inherited from cBgS_PolyPassChk
virtual ~cBgS_PolyPassChk ()
 
- Public Member Functions inherited from dBgS_GrpPassChk
 dBgS_GrpPassChk ()
 
virtual ~dBgS_GrpPassChk ()
 
void OnWaterGrp ()
 
void OnSpl ()
 
void OffWaterGrp ()
 
void OnNormalGrp ()
 
void OffNormalGrp ()
 
void OffFullGrp ()
 
void OnAll ()
 
u32 MaskNormalGrp () const
 
u32 MaskWaterGrp () const
 
- Public Member Functions inherited from cBgS_GrpPassChk
virtual ~cBgS_GrpPassChk ()
 

Additional Inherited Members

- Public Types inherited from dBgS_SplGrpChk
enum  { FIND = 1 , IN = 2 , MOVE_BG_ONLY = 4 }
 
- Public Types inherited from dBgS_GrpPassChk
enum  { NORMAL_GRP = 1 , WATER_GRP , FULL_GRP }
 
- Public Attributes inherited from cBgS_Chk
cBgS_PolyPassChkmPolyPassChk
 
cBgS_GrpPassChkmGrpPassChk
 
fpc_ProcID mActorPid
 
bool mSameActorChk
 

Constructor & Destructor Documentation

◆ dBgS_WtrChk()

dBgS_WtrChk::dBgS_WtrChk ( )

d_bg_s_wtr_chk.cpp BG Collision Water Check

◆ ~dBgS_WtrChk()

virtual dBgS_WtrChk::~dBgS_WtrChk ( )
inlinevirtual

The documentation for this class was generated from the following files: