![]() |
Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
Gale Boomerang. More...
#include <d_a_boomerang.h>
Inheritance diagram for daBoomerang_c:
Collaboration diagram for daBoomerang_c:Public Types | |
| enum | daBoomerang_FLG0 { FLG0_1 = 0x1 , FLG0_2 = 0x2 , FLG0_4 = 0x4 , FLG0_10 = 0x10 , FLG0_20 = 0x20 , FLG0_40 = 0x40 , FLG0_80 = 0x80 , FLG0_100 = 0x100 , FLG0_200 = 0x200 , FLG0_400 = 0x400 , FLG0_LOCK_DIST_CANCEL = 0x800 , WIND_CATCH = 0x80 } |
Additional Inherited Members | ||
Static Public Member Functions inherited from fopAc_ac_c | ||
| static void | setStopStatus (u32 status) | |
Public Attributes inherited from fopAc_ac_c | ||
| leafdraw_class | base | |
| int | actor_type | |
| create_tag_class | actor_tag | |
| create_tag_class | draw_tag | |
| profile_method_class * | sub_method | |
| JKRSolidHeap * | heap | |
| dEvt_info_c | eventInfo | |
| dKy_tevstr_c | tevStr | |
| u16 | setID | |
| u8 | group | |
| u8 | cullType | |
| u8 | demoActorID | |
| s8 | argument | |
| u8 | carryType | |
| u32 | actor_status | |
| u32 | actor_condition | |
| fpc_ProcID | parentActorID | |
| actor_place | home | |
| actor_place | old | |
| actor_place | current | |
| csXyz | shape_angle | |
| cXyz | scale | |
| cXyz | speed | |
| MtxP | cullMtx | |
| union { | ||
| cull_box box | ||
| cull_sphere sphere | ||
| } | cull | |
| f32 | cullSizeFar | |
| J3DModel * | model | |
| dJntCol_c * | jntCol | |
| f32 | speedF | |
| f32 | gravity | |
| f32 | maxFallSpeed | |
| cXyz | eyePos | |
| actor_attention_types | attention_info | |
| s16 | field_0x560 | |
| s16 | health | |
| u8 | field_0x564 | |
| u8 | field_0x565 | |
| s8 | field_0x566 | |
| s8 | field_0x567 | |
Static Public Attributes inherited from fopAc_ac_c | ||
| static u32 | stopStatus | |
Gale Boomerang.
Forest Temple dungeon item.
| daBoomerang_c::~daBoomerang_c | ( | ) |
| daBoomerang_c::daBoomerang_c | ( | ) |
|
inline |
| void daBoomerang_c::cancelLockActorBase | ( | fopAc_ac_c * | i_actor | ) |
|
inline |
|
inline |
|
inline |
| int daBoomerang_c::create | ( | ) |
| int daBoomerang_c::createHeap | ( | ) |
| int daBoomerang_c::draw | ( | ) |
| int daBoomerang_c::execute | ( | ) |
|
inline |
|
inline |
|
inline |
| void daBoomerang_c::lockLineCallback | ( | fopAc_ac_c * | i_actor | ) |
| void daBoomerang_c::moveLineCallback | ( | fopAc_ac_c * | i_actor | ) |
|
inline |
|
inline |
|
inline |
|
inline |
|
inline |
| int daBoomerang_c::procMove | ( | ) |
| int daBoomerang_c::procWait | ( | ) |
| void daBoomerang_c::pushLockList | ( | int | param_0 | ) |
| void daBoomerang_c::resetLockActor | ( | ) |
|
inline |
| void daBoomerang_c::setAimActorBase | ( | fopAc_ac_c * | i_actor | ) |
| void daBoomerang_c::setAimPos | ( | ) |
| void daBoomerang_c::setEffect | ( | ) |
| JPABaseEmitter * daBoomerang_c::setEffectTraceMatrix | ( | u32 * | i_emitterID, |
| u16 | i_name ) |
| void daBoomerang_c::setKeepMatrix | ( | ) |
| int daBoomerang_c::setLockActor | ( | fopAc_ac_c * | i_actor, |
| int | i_isLockline ) |
| void daBoomerang_c::setMoveMatrix | ( | ) |
| void daBoomerang_c::setRoomInfo | ( | ) |
| void daBoomerang_c::setRotAngle | ( | ) |
|
inline |
| void daBoomerang_c::windModelCallBack | ( | ) |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |