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| dComIfG_play_c () |
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void | ct () |
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void | init () |
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void | itemInit () |
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void | setItemBombNumCount (u8 i_item, s16 count) |
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s16 | getItemBombNumCount (u8 i_item) |
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void | clearItemBombNumCount (u8 i_item) |
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void | setNowVibration (u8 vib_status) |
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u32 | getNowVibration () |
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void | setStartStage (dStage_startStage_c *p_startStage) |
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void | createParticle () |
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dSmplMdl_draw_c * | createSimpleModel () |
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void | deleteSimpleModel () |
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void | drawSimpleModel () |
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int | addSimpleModel (J3DModelData *i_modelData, int roomNo, u8 drawBG) |
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int | removeSimpleModel (J3DModelData *i_modelData, int roomNo) |
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void | entrySimpleModel (J3DModel *i_model, int roomNo) |
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void | setTimerNowTimeMs (int time) |
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int | getTimerNowTimeMs () |
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void | setTimerLimitTimeMs (int time) |
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int | getTimerLimitTimeMs () |
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void | setTimerMode (int mode) |
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int | getTimerMode () |
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void | setTimerType (u8 type) |
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u8 | getTimerType () |
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void | setTimerPtr (dTimer_c *ptr) |
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dTimer_c * | getTimerPtr () |
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void | setWarpItemData (const char *stage, cXyz pos, s16 angle, s8 roomNo, u8, u8) |
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| ~dComIfG_play_c () |
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dMsgObject_c * | getMsgObjectClass () |
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dStage_roomControl_c * | getRoomControl () |
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dStage_stageDt_c & | getStage () |
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dEvt_control_c & | getEvent () |
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daHorse_c * | getHorseActor () |
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J2DGrafContext * | getCurrentGrafPort () |
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dVibration_c & | getVibration () |
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camera_class * | getCamera (int idx) |
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void * | getPlayerPtr (int ptrIdx) |
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fopAc_ac_c * | getPlayer (int idx) |
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dPa_control_c * | getParticle () |
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dEvent_manager_c & | getEvtManager () |
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dAttention_c & | getAttention () |
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dStage_startStage_c * | getStartStage () |
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void | setCurrentGrafPort (J2DOrthoGraph *i_graf) |
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void | setCurrentWindow (dDlst_window_c *i_window) |
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void | setCurrentView (view_class *i_view) |
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void | setCurrentViewport (view_port_class *i_viewport) |
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void | setSelectItem (int idx, u8 i_itemNo) |
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u8 | getSelectItem (int idx) |
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void | setSelectEquip (int idx, u8 item_id) |
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void | setItem (u8 slot, u8 i_no) |
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u8 | getDoStatus () |
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u8 | getRStatus () |
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u8 | getAStatus () |
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u8 | getXStatus () |
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u8 | getYStatus () |
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u8 | getZStatus () |
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u8 | get3DStatus () |
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u8 | getCStickStatus () |
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u8 | getSButtonStatus () |
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u8 | getNunStatus () |
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u8 | getRemoConStatus () |
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u8 | getNunZStatus () |
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u8 | getNunCStatus () |
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u8 | getBottleStatus () |
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u8 | getSButtonStatusForce () |
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u8 | getSButtonSetFlagForce () |
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u8 | getCStickStatusForce () |
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u8 | getCStickSetFlagForce () |
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u8 | getCStickDirectionForce () |
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u8 | getDoStatusForce () |
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u8 | getDoSetFlagForce () |
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u8 | getAStatusForce () |
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u8 | getASetFlagForce () |
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u8 | getRStatusForce () |
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u8 | getRSetFlagForce () |
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u8 | getZStatusForce () |
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u8 | getZSetFlagForce () |
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u8 | getBottleStatusForce () |
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u8 | getBottleSetFlagForce () |
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u8 | get3DStatusForce () |
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u8 | get3DSetFlagForce () |
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u8 | get3DDirectionForce () |
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u8 | getXStatusForce () |
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u8 | getXSetFlagForce () |
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u8 | getYStatusForce () |
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u8 | getYSetFlagForce () |
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u8 | getFaceAnimeID () |
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u8 | getBaseAnimeID () |
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bool | isCStickSetFlag (u8 flag) |
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bool | isDoSetFlag (u8 flag) |
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bool | isASetFlag (u8 flag) |
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bool | isRSetFlag (u8 flag) |
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bool | isXSetFlag (u8 flag) |
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bool | isYSetFlag (u8 flag) |
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bool | is3DSetFlag (u8 flag) |
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bool | isZSetFlag (u8 flag) |
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bool | isSButtonSetFlag (u8 flag) |
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bool | isNunSetFlag (u8 flag) |
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bool | isRemoConSetFlag (u8 flag) |
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bool | isNunZSetFlag (u8 flag) |
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bool | isNunCSetFlag (u8 flag) |
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bool | isBottleSetFlag (u8 flag) |
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u8 | get3DDirection () |
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u8 | getCStickDirection () |
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void | setZStatus (u8 status, u8 flag) |
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void | setRStatus (u8 status, u8 flag) |
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void | setDoStatus (u8 status, u8 flag) |
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void | setAStatus (u8 status, u8 flag) |
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void | setXStatus (u8 status, u8 flag) |
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void | setXStatusForce (u8 status, u8 flag) |
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void | setYStatus (u8 status, u8 flag) |
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void | setYStatusForce (u8 status, u8 flag) |
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void | setBottleStatus (u8 status, u8 flag) |
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void | setBottleStatusForce (u8 status, u8 flag) |
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void | setNunStatus (u8 status, u8 param_1, u8 flag) |
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void | setRemoConStatus (u8 status, u8 param_1, u8 flag) |
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void | setNunZStatus (u8 status, u8 flag) |
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void | setNunCStatus (u8 status, u8 flag) |
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void | setCStickStatus (u8 status, u8 param_1, u8 flag) |
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void | setCStickStatusForce (u8 status, u8 param_1, u8 flag) |
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void | setSButtonStatus (u8 status, u8 flag) |
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void | setSButtonStatusForce (u8 status, u8 flag) |
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void | set3DStatus (u8 status, u8 direction, u8 flag) |
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void | set3DStatusForce (u8 status, u8 direction, u8 flag) |
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void | setDoStatusForce (u8 status, u8 flag) |
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void | setAStatusForce (u8 status, u8 flag) |
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void | setRStatusForce (u8 status, u8 flag) |
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void | setZStatusForce (u8 status, u8 flag) |
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void | onStatus (u16 i_status) |
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void | setItemRupeeCount (s32 rupees) |
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void | setItemMagicCount (s16 magic) |
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void | setItemMaxMagicCount (s16 max) |
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void | setItemArrowNumCount (s16 arrows) |
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void | setItemPachinkoNumCount (s16 seeds) |
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void | setItemKeyNumCount (s16 keys) |
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void | setItemMaxLifeCount (s16 max) |
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void | setOxygen (s32 oxygen) |
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void | setNowOxygen (s32 oxygen) |
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void | setOxygenCount (s32 oxygen) |
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int | getOxygen () |
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void | setMaxOxygen (int max) |
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int | getMaxOxygen () |
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int | getNowOxygen () |
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void | setItemNowLife (u16 life) |
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void | setItemNowMagic (s16 magic) |
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void | setItemNowOil (s32 oil) |
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void | setItemOilCount (s32 oil) |
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s16 | getItemMaxLifeCount () |
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f32 | getItemLifeCount () |
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s16 | getItemMaxArrowNumCount () |
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s16 | getItemArrowNumCount () |
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s32 | getItemMaxOilCount () |
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s32 | getItemOilCount () |
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s32 | getMaxOxygenCount () |
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s32 | getOxygenCount () |
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s32 | getItemRupeeCount () |
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s16 | getItemKeyNumCount () |
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void | clearNowAnimeID () |
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void | clearMesgCamInfoID () |
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void | clearBaseAnimeID () |
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void | clearFaceAnimeID () |
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void | clearMesgCamInfoBasicID () |
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void | clearItemMaxLifeCount () |
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void | clearItemMaxOilCount () |
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void | clearItemOilCount () |
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void | clearMaxOxygenCount () |
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void | clearOxygenCount () |
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void | clearItemRupeeCount () |
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void | clearItemKeyNumCount () |
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void | clearItemArrowNumCount () |
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void | clearItemLifeCount () |
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void | setItemLifeCount (f32 hearts, u8 type) |
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u8 & | getItemLifeCountType () |
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u16 | getItemNowLife () |
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s32 | getItemNowOil () |
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s16 | getItemPachinkoNumCount () |
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void | clearItemPachinkoNumCount () |
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u8 | getNeedLightDropNum () |
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void | setNeedLightDropNum (u8 i_num) |
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u8 | getWolfAbility (int i_idx) |
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const char * | getStartStageName () |
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s8 | getStartStageRoomNo () |
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s8 | getStartStageLayer () |
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s16 | getStartStagePoint () |
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s8 | getStartStageDarkArea () |
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void | setStartStageDarkArea (s8 darkArea) |
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void | setStartStageLayer (s8 layer) |
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const char * | getNextStageName () |
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dStage_startStage_c * | getNextStartStage () |
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s8 | getNextStageRoomNo () |
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s8 | getNextStageLayer () |
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s16 | getNextStagePoint () |
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s8 | getNextStageWipe () |
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BOOL | isEnableNextStage () |
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void | offEnableNextStage () |
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u8 | getNextStageWipeSpeed () |
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void | setNextStage (const char *stage, s8 roomNo, s16 point, s8 layer, s8 wipe, u8 wipe_speed) |
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u8 | isHeapLockFlag () |
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void | setHeapLockFlag (u8 status) |
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void | setSubHeapLockFlag (int idx, u8 status) |
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u8 | getSubHeapLockFlag (int idx) |
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void | offHeapLockFlag () |
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JKRExpHeap * | getExpHeap2D () |
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JKRExpHeap * | getMsgExpHeap () |
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JKRExpHeap * | getSubExpHeap2D (int idx) |
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void | setSubExpHeap2D (int idx, void *heap) |
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void | setExpHeap2D (void *heap) |
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void | setMsgExpHeap (void *heap) |
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JKRArchive * | getMsgDtArchive (int idx) |
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JKRArchive * | getMsgArchive (int idx) |
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JKRArchive * | getMsgCommonArchive () |
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JKRArchive * | getMain2DArchive () |
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JKRArchive * | getAnmArchive () |
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JKRArchive * | getCollectResArchive () |
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JKRArchive * | getItemIconArchive () |
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JKRArchive * | getNameResArchive () |
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JKRArchive * | getDemoMsgArchive () |
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JKRArchive * | getFmapResArchive () |
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JKRArchive * | getDmapResArchive () |
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JKRAramArchive * | getFieldMapArchive2 () |
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JKRArchive * | getOptionResArchive () |
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JKRArchive * | getRingResArchive () |
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JKRArchive * | getFontArchive () |
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JKRArchive * | getRubyArchive () |
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JKRArchive * | getMeterButtonArchive () |
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JKRArchive * | getAllMapArchive () |
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void | setFieldMapArchive2 (JKRArchive *arc) |
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void | setAnmArchive (JKRArchive *arc) |
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void | setFmapResArchive (JKRArchive *arc) |
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void | setDmapResArchive (JKRArchive *arc) |
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void | setCollectResArchive (JKRArchive *arc) |
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void | setItemIconArchive (JKRArchive *arc) |
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void | setAllMapArchive (JKRArchive *arc) |
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void | setOptionResArchive (JKRArchive *arc) |
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void | setRingResArchive (JKRArchive *arc) |
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void | setNameResArchive (JKRArchive *arc) |
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void | setDemoMsgArchive (JKRArchive *arc) |
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void | setMeterButtonArchive (JKRArchive *arc) |
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void | setErrorResArchive (JKRArchive *arc) |
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void | setCardIconResArchive (JKRArchive *arc) |
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void | setMsgDtArchive (int i, JKRArchive *arc) |
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void | setMsgCommonArchive (JKRArchive *arc) |
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void | setMsgArchive (int i, JKRArchive *arc) |
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void | setMsgObjectClass (dMsgObject_c *obj) |
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void | setMesgCamInfoBasicID (int id) |
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void | setMesgCamInfoActor (fopAc_ac_c *param_1, fopAc_ac_c *param_2, fopAc_ac_c *param_3, fopAc_ac_c *param_4, fopAc_ac_c *param_5, fopAc_ac_c *param_6, fopAc_ac_c *param_7, fopAc_ac_c *param_8, fopAc_ac_c *param_9, fopAc_ac_c *param_10) |
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int | getMesgCamInfo () |
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void | setFontArchive (JKRArchive *arc) |
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void | setRubyArchive (JKRArchive *arc) |
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void | setMain2DArchive (JKRArchive *arc) |
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void | setItemTable (void *data) |
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void * | getItemTable () |
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void | setPlayerPtr (int i, fopAc_ac_c *ptr) |
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void | setPlayer (int i, fopAc_ac_c *player) |
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void | setPlayerInfo (int i, fopAc_ac_c *ptr, int camIdx) |
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void | setPlayerStatus (int param_0, int i, u32 flag) |
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void | clearPlayerStatus (int param_0, int i, u32 flag) |
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u32 | checkPlayerStatus (int param_0, int i, u32 flag) |
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int | getPlayerCameraID (int i) |
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int | getCameraPlayer1ID (int i) |
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int | getCameraPlayer2ID (int i) |
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int | getCameraWinID (int i) |
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void | setCameraParamFileName (int i, char *name) |
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void | setCamera (int i, camera_class *cam) |
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const char * | getCameraParamFileName (int i) |
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BOOL | checkCameraAttentionStatus (int i, u32 flag) |
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u32 | getCameraAttentionStatus (int i) |
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void | setCameraAttentionStatus (int i, u32 flag) |
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void | onCameraAttentionStatus (int i, u32 flag) |
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void | offCameraAttentionStatus (int i, u32 flag) |
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void | setCameraInfo (int camIdx, camera_class *p_cam, int param_2, int param_3, int param_4) |
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f32 | getCameraZoomForcus (int i_no) |
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f32 | getCameraZoomScale (int i_no) |
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void | setCameraZoomScale (int i_no, f32 i_scale) |
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void | saveCameraPosition (int i, cXyz *i_pos, cXyz *i_target, f32 i_fovy, s16 i_bank) |
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void | loadCameraPosition (int i, cXyz *o_pos, cXyz *o_target, f32 *o_fovy, s16 *o_bank) |
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void | setMesgCamInfoID (int param_0) |
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void | setStatus (u16 status) |
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s32 | checkStatus (u16 flags) |
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void | setDirection (u8 i_dir) |
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bool & | isPauseFlag () |
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void | offPauseFlag () |
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void | onPauseFlag () |
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u8 | getOxygenShowFlag () |
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void | setOxygenShowFlag (u8 flag) |
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void | show2dOn () |
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void | show2dOff () |
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u8 | show2dCheck () |
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s8 | getLayerOld () |
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u8 | checkMesgCancelButton () |
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void | setMesgCancelButton (u8 button) |
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void | setMesgBgm (u8 param_0) |
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int | getMessageCountNumber () |
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void | setMessageCountNumber (u32 number) |
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void | setWindowNum (u8 num) |
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int | getWindowNum () |
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dDlst_window_c * | getWindow (int i) |
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void | setWindow (int i, f32 param_1, f32 param_2, f32 param_3, f32 param_4, f32 param_5, f32 param_6, int camID, int mode) |
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void | setLastPlayStageName (char *name) |
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char * | getLastPlayStageName () |
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void | setGameoverStatus (u8 status) |
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u8 | getGameoverStatus () |
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u8 | getMesgStatus () |
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u8 | getDirection () |
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