Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Here is a list of all enum values with links to the classes they belong to:
- l -
LETTER_CLOSE :
dMw_c
LETTER_FRAME :
dMeter_drawLetterHIO_c
LETTER_MOVE :
dMw_c
LETTER_OPEN :
dMw_c
LEVEL_CTRL :
daLv3Water_c
LEVEL_DOWN_A :
daGrdWater_c
LEVEL_DOWN_B :
daGrdWater_c
LEVEL_UP_A :
daGrdWater_c
LEVEL_UP_B :
daGrdWater_c
LINE_CHECK :
dBgS_Acch
LINE_CHECK_HIT :
dBgS_Acch
LINE_CHECK_NONE :
dBgS_Acch
LINE_DOWN :
dBgS_Acch
LOC_AGITHA :
dInsect_c
LOC_OUTSIDE :
dInsect_c
LOC_UNK_2 :
dInsect_c
LOC_UNK_3 :
dInsect_c
LOCK_e :
cBgW
LOCKED :
J3DDrawPacket
LOOK_ACTOR :
daNpcAshB_c
,
daNpcF_c
LOOK_ATTN :
daNpcAshB_c
,
daNpcF_c
LOOK_FORWARD :
npc_ne_class
LOOK_NONE :
daNpcAshB_c
,
daNpcF_c
,
npc_ne_class
LOOK_PLAYER :
daNpcAshB_c
,
daNpcF_c
,
npc_ne_class
LOOK_PLAYER_TALK :
daNpcAshB_c
,
daNpcF_c
LOOK_RESET :
daNpcAshB_c
,
daNpcF_c
LOOK_TARGET :
npc_ne_class
LOOP_MIRROR_ONCE_e :
J3DFrameCtrl
LOOP_MIRROR_REPEAT_e :
J3DFrameCtrl
LOOP_ONCE_e :
J3DFrameCtrl
LOOP_ONCE_RESET_e :
J3DFrameCtrl
LOOP_REPEAT_e :
J3DFrameCtrl
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