#include <d_s_logo.h>
|
enum | {
EXEC_WARNING_IN
, EXEC_WARNING_DISP
, EXEC_WARNING_OUT
, EXEC_NINTENDO_IN
,
EXEC_NINTENDO_OUT
, EXEC_DOLBY_IN
, EXEC_DOLBY_OUT
, EXEC_DOLBY_OUT2
,
EXEC_PROG_IN
, EXEC_PROG_SEL
, EXEC_PROG_OUT
, EXEC_PROG_SET
,
EXEC_PROG_SET2
, EXEC_PROG_CHANGE
, EXEC_DVD_WAIT
, EXEC_SCENE_CHANGE
} |
|
◆ anonymous enum
Enumerator |
---|
EXEC_WARNING_IN | |
EXEC_WARNING_DISP | |
EXEC_WARNING_OUT | |
EXEC_NINTENDO_IN | |
EXEC_NINTENDO_OUT | |
EXEC_DOLBY_IN | |
EXEC_DOLBY_OUT | |
EXEC_DOLBY_OUT2 | |
EXEC_PROG_IN | |
EXEC_PROG_SEL | |
EXEC_PROG_OUT | |
EXEC_PROG_SET | |
EXEC_PROG_SET2 | |
EXEC_PROG_CHANGE | |
EXEC_DVD_WAIT | |
EXEC_SCENE_CHANGE | |
◆ dScnLogo_c()
dScnLogo_c::dScnLogo_c |
( |
| ) |
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inline |
◆ ~dScnLogo_c()
dScnLogo_c::~dScnLogo_c |
( |
| ) |
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◆ checkProgSelect()
void dScnLogo_c::checkProgSelect |
( |
| ) |
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◆ create()
int dScnLogo_c::create |
( |
| ) |
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◆ dolbyInDraw()
void dScnLogo_c::dolbyInDraw |
( |
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◆ dolbyOutDraw()
void dScnLogo_c::dolbyOutDraw |
( |
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◆ dolbyOutDraw2()
void dScnLogo_c::dolbyOutDraw2 |
( |
| ) |
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◆ draw()
◆ dvdDataLoad()
void dScnLogo_c::dvdDataLoad |
( |
| ) |
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◆ dvdWaitDraw()
void dScnLogo_c::dvdWaitDraw |
( |
| ) |
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◆ getProgressiveMode()
u8 dScnLogo_c::getProgressiveMode |
( |
| ) |
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◆ isProgressiveMode()
bool dScnLogo_c::isProgressiveMode |
( |
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◆ logoInitGC()
void dScnLogo_c::logoInitGC |
( |
| ) |
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◆ nextSceneChange()
void dScnLogo_c::nextSceneChange |
( |
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◆ nintendoInDraw()
void dScnLogo_c::nintendoInDraw |
( |
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◆ nintendoOutDraw()
void dScnLogo_c::nintendoOutDraw |
( |
| ) |
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◆ preLoad_dyl()
bool dScnLogo_c::preLoad_dyl |
( |
| ) |
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◆ preLoad_dyl_create()
void dScnLogo_c::preLoad_dyl_create |
( |
| ) |
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◆ preLoad_dyl_remove()
void dScnLogo_c::preLoad_dyl_remove |
( |
| ) |
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◆ progChangeDraw()
void dScnLogo_c::progChangeDraw |
( |
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◆ progInDraw()
void dScnLogo_c::progInDraw |
( |
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◆ progOutDraw()
void dScnLogo_c::progOutDraw |
( |
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◆ progSelDraw()
void dScnLogo_c::progSelDraw |
( |
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◆ progSet2Draw()
void dScnLogo_c::progSet2Draw |
( |
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◆ progSetDraw()
void dScnLogo_c::progSetDraw |
( |
| ) |
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◆ setProgressiveMode()
void dScnLogo_c::setProgressiveMode |
( |
u8 |
mode | ) |
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◆ setRenderMode()
void dScnLogo_c::setRenderMode |
( |
| ) |
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◆ warningDispDraw()
void dScnLogo_c::warningDispDraw |
( |
| ) |
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◆ warningInDraw()
void dScnLogo_c::warningInDraw |
( |
| ) |
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◆ warningOutDraw()
void dScnLogo_c::warningOutDraw |
( |
| ) |
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◆ buffer
◆ field_0x1c4
◆ field_0x1d0
◆ field_0x1d4
◆ field_0x209
u8 dScnLogo_c::field_0x209 |
◆ field_0x20a
u8 dScnLogo_c::field_0x20a |
◆ field_0x20b
u8 dScnLogo_c::field_0x20b |
◆ field_0x20e
u16 dScnLogo_c::field_0x20e |
◆ field_0x210
u16 dScnLogo_c::field_0x210 |
◆ field_0x212
u16 dScnLogo_c::field_0x212 |
◆ field_0x214
u16 dScnLogo_c::field_0x214 |
◆ field_0x218
u32 dScnLogo_c::field_0x218 |
◆ field_0x228
u8 dScnLogo_c::field_0x228[4] |
◆ field_0x238
u8 dScnLogo_c::field_0x238[4] |
◆ field_0x244
u8 dScnLogo_c::field_0x244[4] |
◆ field_0x254
u8 dScnLogo_c::field_0x254[4] |
◆ field_0x280
u8 dScnLogo_c::field_0x280[0x10] |
◆ m_preLoad_dylPhase
◆ mDolbyLogo
◆ mEnemyItemCommand
◆ mExecCommand
u8 dScnLogo_c::mExecCommand |
◆ mItemTableCommand
◆ mNintendoLogo
◆ mpAlAnmCommand
◆ mParticleCommand
◆ mpBmgResCommand
◆ mpButtonCommand
◆ mpCardIconCommand
◆ mpCollectResCommand
◆ mpDmapResCommand
◆ mpField0Command
◆ mpFmapResCommand
◆ mpFontResCommand
◆ mpHeap
◆ mpItemIconCommand
◆ mpItemInfResCommand
◆ mpMain2DCommand
◆ mpMsgComCommand
◆ mpMsgResCommand
◆ mpPlayerNameCommand
◆ mpRingResCommand
◆ mProgressiveChoice
◆ mProgressiveInter
ResTIMG* dScnLogo_c::mProgressiveInter |
◆ mProgressiveNo
◆ mProgressivePro
ResTIMG* dScnLogo_c::mProgressivePro |
◆ mProgressiveSel
◆ mProgressiveYes
◆ mpRubyResCommand
◆ mTimer
◆ mWarning
◆ mWarningStart
◆ sceneCommand
The documentation for this class was generated from the following files: