Fyer's House.
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#include <d_a_obj_tobyhouse.h>
◆ action()
void daObjTobyHouse_c::action |
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◆ actionDead()
void daObjTobyHouse_c::actionDead |
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◆ actionEvent()
void daObjTobyHouse_c::actionEvent |
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◆ actionOrderEvent()
void daObjTobyHouse_c::actionOrderEvent |
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◆ actionWait()
void daObjTobyHouse_c::actionWait |
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◆ checkLODModel()
void daObjTobyHouse_c::checkLODModel |
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◆ Create()
void daObjTobyHouse_c::Create |
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◆ create1st()
void daObjTobyHouse_c::create1st |
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◆ CreateHeap()
void daObjTobyHouse_c::CreateHeap |
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◆ Delete()
void daObjTobyHouse_c::Delete |
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◆ demoProc()
void daObjTobyHouse_c::demoProc |
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◆ Draw()
void daObjTobyHouse_c::Draw |
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◆ Execute()
void daObjTobyHouse_c::Execute |
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f32(**) |
param_0[3][4] | ) |
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◆ initBaseMtx()
void daObjTobyHouse_c::initBaseMtx |
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◆ sceneChange()
void daObjTobyHouse_c::sceneChange |
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◆ setBaseMtx()
void daObjTobyHouse_c::setBaseMtx |
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◆ field_0x568
u8 daObjTobyHouse_c::field_0x568[0x600 - 0x568] |
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private |
The documentation for this class was generated from the following files: