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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daE_PZ_c Class Reference

Phantom Zant. More...

#include <d_a_e_pz.h>

+ Inheritance diagram for daE_PZ_c:
+ Collaboration diagram for daE_PZ_c:

Public Types

enum  Action_e {
  ACTION_SEARCH_POINT_e , ACTION_OPENING_DEMO_e , ACTION_WAIT_e , ACTION_ATTACK_e ,
  ACTION_DAMAGE_e , ACTION_DEAD_e
}
 

Public Member Functions

void onBombArrowHit ()
 
int draw ()
 
void setBck (int, u8, f32, f32)
 
void setActionMode (int, int)
 
void mEntrySUB (bool)
 
bool mPzScaleSet (bool)
 
void mEnemyScaleSet ()
 
u8 getCutType ()
 
void mSetFirePos ()
 
void damage_check ()
 
void executeSearchPoint ()
 
void executeOpeningDemo ()
 
void mPointerSet ()
 
void executeWait ()
 
void executeAttack ()
 
void executeDamage ()
 
void executeDead ()
 
void executeSummonsBullet ()
 
void executeBullet ()
 
void action ()
 
void action_fire ()
 
void fire_mtx_set ()
 
void mtx_set ()
 
void cc_set ()
 
int execute ()
 
int _delete ()
 
int CreateHeap ()
 
int create ()
 
 daE_PZ_c ()
 
- Public Member Functions inherited from fopEn_enemy_c
bool initBallModel ()
 
bool checkBallModelDraw ()
 
void setBallModelEffect (dKy_tevstr_c *)
 
void drawBallModel (dKy_tevstr_c *)
 
bool checkWolfNoLock () const
 
bool checkHeadLockFlg () const
 
bool checkWolfBiteDamage () const
 
bool checkWolfDownPullFlg () const
 
bool checkDownFlg () const
 
bool checkCutDownHitFlg () const
 
bool checkDeadFlg () const
 
bool checkThrowMode (u8 param_1) const
 
u32getMidnaBindID (int i_idx)
 
u8 getMidnaBindMode ()
 
cXyzgetDownPos ()
 
cXyzgetHeadLockPos ()
 
void onCutDownHitFlg ()
 
void onWolfBiteDamage ()
 
void onWolfDownStartFlg ()
 
void onWolfDownPullEndFlg ()
 
void onWolfNoLock ()
 
void onDownFlg ()
 
void onHeadLockFlg ()
 
void offWolfBiteDamage ()
 
void offCutDownHitFlg ()
 
void offWolfDownPullFlg ()
 
void offDownFlg ()
 
void offWolfNoLock ()
 
void offHeadLockFlg ()
 
void offThrowMode (u8 throwMode)
 
void setMidnaBindMode (u8 i_bindMode)
 
void setMidnaBindID (u8 i_idx, u32 i_bindID)
 
void setThrowModeCatch ()
 
void setThrowModeDash ()
 
void setThrowModeThrowRight ()
 
void setThrowModeThrowLeft ()
 
void setDownPos (const cXyz *i_pos)
 
void setHeadLockPos (const cXyz *i_pos)
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Public Attributes

request_of_phase_process_class mPhase
 
mDoExt_McaMorfSOmpModelMorf
 
mDoExt_McaMorfSOmpBallModelMorf
 
J3DModelmpPortalModel
 
mDoExt_btkAnmmpPortalBtk
 
mDoExt_brkAnmmpPortalBrk [2]
 
mDoExt_brkAnmmpBallBrk
 
mDoExt_btkAnmmpPzBtk
 
mDoExt_brkAnmmpPzBrk
 
int field_0x5d8
 
Z2CreatureEnemy field_0x5dc
 
int mActionMode
 
int mMoveMode
 
u32 mShadowKey
 
int mAnm
 
cXyz mPointPos [10]
 
cXyz field_0x708 [10]
 
u8 field_0x780 [10]
 
u8 mPointNum
 
u8 mCurrentPoint
 
u8 field_0x78c
 
cXyz field_0x790
 
cXyz mPzScale
 
cXyz field_0x7a8
 
u8 field_0x7B4 [0x7BC - 0x7B4]
 
f32 field_0x7bc
 
f32 field_0x7c0
 
f32 field_0x7c4
 
f32 field_0x7c8
 
f32 field_0x7cc
 
u8 field_0x7d0
 
u8 field_0x7d1
 
u8 field_0x7d2
 
u8 field_0x7d3
 
u8 arg0
 
u8 arg1
 
u8 bitSw
 
u8 field_0x7d7
 
u8 field_0x7d8
 
fpc_ProcID field_0x7dc [25]
 
u8 field_0x840
 
u8 field_0x841
 
u8 field_0x842
 
u8 field_0x843
 
u8 field_0x844
 
u8 mBombArrowHit
 
u8 field_0x846
 
u8 field_0x847
 
u8 field_0x848
 
int field_0x84c
 
dBgS_AcchCir mAcchCir
 
dBgS_ObjAcch mAcch
 
u32 field_0xa68 [3]
 
u32 field_0xa74 [2]
 
u8 field_0xA7C [0xAB4 - 0xA7C]
 
u32 field_0xab4 [2]
 
cXyz mDemoCameraEye
 
cXyz mDemoCameraCenter
 
dCcD_Stts mColliderStts
 
dCcD_Cyl mCylCollider
 
dCcD_Cyl mWarpCylCollider
 
dCcD_Sph mBulletAtCollider
 
dCcU_AtInfo mAtInfo
 
u8 mInitHIO
 
u8 field_0xee5 [0xEF8 - 0xEE5]
 
- Public Attributes inherited from fopEn_enemy_c
cXyz mDownPos
 
cXyz mHeadLockPos
 
J3DModelmBallModel
 
J3DAnmTextureSRTKeymBtk
 
J3DAnmTevRegKeymBrk
 
u8 field_0x58c
 
u8 mThrowMode
 
u16 mFlags
 
f32 field_0x590
 
u32 mEffectID1
 
u32 mEffectID2
 
u32 mMidnaBindID [3]
 
u8 mMidnaBindMode
 
- Public Attributes inherited from fopAc_ac_c
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 subtype
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
s8 field_0x566
 
s8 field_0x567
 
- Public Attributes inherited from leafdraw_class
base_process_class base
 
leafdraw_method_classleaf_methods
 
s8 unk_0xBC
 
u8 unk_0xBD
 
draw_priority_class draw_priority
 

Additional Inherited Members

- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Detailed Description

Phantom Zant.

Member Enumeration Documentation

◆ Action_e

Enumerator
ACTION_SEARCH_POINT_e 
ACTION_OPENING_DEMO_e 
ACTION_WAIT_e 
ACTION_ATTACK_e 
ACTION_DAMAGE_e 
ACTION_DEAD_e 

Constructor & Destructor Documentation

◆ daE_PZ_c()

daE_PZ_c::daE_PZ_c ( )

Member Function Documentation

◆ _delete()

int daE_PZ_c::_delete ( )

◆ action()

void daE_PZ_c::action ( )

◆ action_fire()

void daE_PZ_c::action_fire ( )

◆ cc_set()

void daE_PZ_c::cc_set ( )

◆ create()

int daE_PZ_c::create ( )

◆ CreateHeap()

int daE_PZ_c::CreateHeap ( )

◆ damage_check()

void daE_PZ_c::damage_check ( )

◆ draw()

int daE_PZ_c::draw ( )

◆ execute()

int daE_PZ_c::execute ( )

◆ executeAttack()

void daE_PZ_c::executeAttack ( )

◆ executeBullet()

void daE_PZ_c::executeBullet ( )

◆ executeDamage()

void daE_PZ_c::executeDamage ( )

◆ executeDead()

void daE_PZ_c::executeDead ( )

◆ executeOpeningDemo()

void daE_PZ_c::executeOpeningDemo ( )

◆ executeSearchPoint()

void daE_PZ_c::executeSearchPoint ( )

◆ executeSummonsBullet()

void daE_PZ_c::executeSummonsBullet ( )

◆ executeWait()

void daE_PZ_c::executeWait ( )

◆ fire_mtx_set()

void daE_PZ_c::fire_mtx_set ( )

◆ getCutType()

u8 daE_PZ_c::getCutType ( )

◆ mEnemyScaleSet()

void daE_PZ_c::mEnemyScaleSet ( )

◆ mEntrySUB()

void daE_PZ_c::mEntrySUB ( bool param_0)

◆ mPointerSet()

void daE_PZ_c::mPointerSet ( )

◆ mPzScaleSet()

bool daE_PZ_c::mPzScaleSet ( bool param_0)

◆ mSetFirePos()

void daE_PZ_c::mSetFirePos ( )

◆ mtx_set()

void daE_PZ_c::mtx_set ( )

◆ onBombArrowHit()

void daE_PZ_c::onBombArrowHit ( )
inline

◆ setActionMode()

void daE_PZ_c::setActionMode ( int i_action,
int i_mode )

◆ setBck()

void daE_PZ_c::setBck ( int i_anm,
u8 i_mode,
f32 i_morf,
f32 i_speed )

Member Data Documentation

◆ arg0

u8 daE_PZ_c::arg0

◆ arg1

u8 daE_PZ_c::arg1

◆ bitSw

u8 daE_PZ_c::bitSw

◆ field_0x5d8

int daE_PZ_c::field_0x5d8

◆ field_0x5dc

Z2CreatureEnemy daE_PZ_c::field_0x5dc

◆ field_0x708

cXyz daE_PZ_c::field_0x708[10]

◆ field_0x780

u8 daE_PZ_c::field_0x780[10]

◆ field_0x78c

u8 daE_PZ_c::field_0x78c

◆ field_0x790

cXyz daE_PZ_c::field_0x790

◆ field_0x7a8

cXyz daE_PZ_c::field_0x7a8

◆ field_0x7B4

u8 daE_PZ_c::field_0x7B4[0x7BC - 0x7B4]

◆ field_0x7bc

f32 daE_PZ_c::field_0x7bc

◆ field_0x7c0

f32 daE_PZ_c::field_0x7c0

◆ field_0x7c4

f32 daE_PZ_c::field_0x7c4

◆ field_0x7c8

f32 daE_PZ_c::field_0x7c8

◆ field_0x7cc

f32 daE_PZ_c::field_0x7cc

◆ field_0x7d0

u8 daE_PZ_c::field_0x7d0

◆ field_0x7d1

u8 daE_PZ_c::field_0x7d1

◆ field_0x7d2

u8 daE_PZ_c::field_0x7d2

◆ field_0x7d3

u8 daE_PZ_c::field_0x7d3

◆ field_0x7d7

u8 daE_PZ_c::field_0x7d7

◆ field_0x7d8

u8 daE_PZ_c::field_0x7d8

◆ field_0x7dc

fpc_ProcID daE_PZ_c::field_0x7dc[25]

◆ field_0x840

u8 daE_PZ_c::field_0x840

◆ field_0x841

u8 daE_PZ_c::field_0x841

◆ field_0x842

u8 daE_PZ_c::field_0x842

◆ field_0x843

u8 daE_PZ_c::field_0x843

◆ field_0x844

u8 daE_PZ_c::field_0x844

◆ field_0x846

u8 daE_PZ_c::field_0x846

◆ field_0x847

u8 daE_PZ_c::field_0x847

◆ field_0x848

u8 daE_PZ_c::field_0x848

◆ field_0x84c

int daE_PZ_c::field_0x84c

◆ field_0xa68

u32 daE_PZ_c::field_0xa68[3]

◆ field_0xa74

u32 daE_PZ_c::field_0xa74[2]

◆ field_0xA7C

u8 daE_PZ_c::field_0xA7C[0xAB4 - 0xA7C]

◆ field_0xab4

u32 daE_PZ_c::field_0xab4[2]

◆ field_0xee5

u8 daE_PZ_c::field_0xee5[0xEF8 - 0xEE5]

◆ mAcch

dBgS_ObjAcch daE_PZ_c::mAcch

◆ mAcchCir

dBgS_AcchCir daE_PZ_c::mAcchCir

◆ mActionMode

int daE_PZ_c::mActionMode

◆ mAnm

int daE_PZ_c::mAnm

◆ mAtInfo

dCcU_AtInfo daE_PZ_c::mAtInfo

◆ mBombArrowHit

u8 daE_PZ_c::mBombArrowHit

◆ mBulletAtCollider

dCcD_Sph daE_PZ_c::mBulletAtCollider

◆ mColliderStts

dCcD_Stts daE_PZ_c::mColliderStts

◆ mCurrentPoint

u8 daE_PZ_c::mCurrentPoint

◆ mCylCollider

dCcD_Cyl daE_PZ_c::mCylCollider

◆ mDemoCameraCenter

cXyz daE_PZ_c::mDemoCameraCenter

◆ mDemoCameraEye

cXyz daE_PZ_c::mDemoCameraEye

◆ mInitHIO

u8 daE_PZ_c::mInitHIO

◆ mMoveMode

int daE_PZ_c::mMoveMode

◆ mpBallBrk

mDoExt_brkAnm* daE_PZ_c::mpBallBrk

◆ mpBallModelMorf

mDoExt_McaMorfSO* daE_PZ_c::mpBallModelMorf

◆ mPhase

◆ mpModelMorf

mDoExt_McaMorfSO* daE_PZ_c::mpModelMorf

◆ mPointNum

u8 daE_PZ_c::mPointNum

◆ mPointPos

cXyz daE_PZ_c::mPointPos[10]

◆ mpPortalBrk

mDoExt_brkAnm* daE_PZ_c::mpPortalBrk[2]

◆ mpPortalBtk

mDoExt_btkAnm* daE_PZ_c::mpPortalBtk

◆ mpPortalModel

J3DModel* daE_PZ_c::mpPortalModel

◆ mpPzBrk

mDoExt_brkAnm* daE_PZ_c::mpPzBrk

◆ mpPzBtk

mDoExt_btkAnm* daE_PZ_c::mpPzBtk

◆ mPzScale

cXyz daE_PZ_c::mPzScale

◆ mShadowKey

u32 daE_PZ_c::mShadowKey

◆ mWarpCylCollider

dCcD_Cyl daE_PZ_c::mWarpCylCollider

The documentation for this class was generated from the following files: