Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <J3DAnimation.h>
Public Member Functions | |
const JUTDataBlockHeader * | getNext () const |
Public Attributes | |
u32 | mType |
u32 | mSize |
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inline |
u32 JUTDataBlockHeader::mSize |
u32 JUTDataBlockHeader::mType |