#include <c_m3d_g_sph.h>
◆ cM3dGSph()
◆ ~cM3dGSph()
virtual cM3dGSph::~cM3dGSph |
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inlinevirtual |
◆ Cross() [1/3]
bool cM3dGSph::Cross |
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const cM3dGCps * | cps, |
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cXyz * | xyz ) const |
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inline |
◆ Cross() [2/3]
bool cM3dGSph::Cross |
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const cM3dGCyl * | cyl, |
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f32 * | f ) const |
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inline |
◆ Cross() [3/3]
bool cM3dGSph::Cross |
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const cM3dGSph * | other, |
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f32 * | f ) const |
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inline |
◆ cross() [1/3]
bool cM3dGSph::cross |
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const cM3dGCyl * | cyl, |
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cXyz * | out ) const |
◆ cross() [2/3]
bool cM3dGSph::cross |
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const cM3dGSph * | other, |
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cXyz * | out ) const |
◆ cross() [3/3]
bool cM3dGSph::cross |
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const cM3dGTri * | param_1 | ) |
const |
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inline |
◆ GetC()
const cXyz & cM3dGSph::GetC |
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void | | ) |
const |
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inline |
◆ GetCP()
const cXyz * cM3dGSph::GetCP |
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const |
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inline |
◆ GetCX()
f32 cM3dGSph::GetCX |
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void | | ) |
const |
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inline |
◆ GetCY()
f32 cM3dGSph::GetCY |
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void | | ) |
const |
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inline |
◆ GetCZ()
f32 cM3dGSph::GetCZ |
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void | | ) |
const |
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inline |
◆ GetMinMaxCube()
void cM3dGSph::GetMinMaxCube |
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cXyz & | min, |
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cXyz & | max ) const |
◆ GetR()
const f32 cM3dGSph::GetR |
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void | | ) |
const |
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inline |
◆ Set() [1/2]
void cM3dGSph::Set |
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const cM3dGSphS & | other | ) |
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◆ Set() [2/2]
void cM3dGSph::Set |
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const cXyz & | center, |
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f32 | radius ) |
◆ SetC()
void cM3dGSph::SetC |
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const cXyz & | center | ) |
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◆ SetR()
void cM3dGSph::SetR |
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f32 | radius | ) |
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◆ mCenter
◆ mRadius
The documentation for this class was generated from the following files: