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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Bird. More...
#include <d_a_bd.h>
Collaboration diagram for bd_class:Bird.
Used by birds that sit on Coro's head.
| fopEn_enemy_c bd_class::enemy |
| u8 bd_class::field_0x5B4 |
| u8 bd_class::field_0x5B5 |
| u8 bd_class::field_0x5B6 |
| u8 bd_class::field_0x5B7 |
| u8 bd_class::field_0x5B8 |
| u8 bd_class::field_0x5B9 |
| s8 bd_class::field_0x5C2 |
| cXyz bd_class::field_0x5C4 |
| actor_place* bd_class::field_0x5D4 |
| s16 bd_class::field_0x5D8 |
| f32 bd_class::field_0x5DC |
| f32 bd_class::field_0x5E0 |
| s8 bd_class::field_0x5EC |
| s16 bd_class::field_0x618 |
| s16 bd_class::field_0x61C |
| s16 bd_class::field_0x61E |
| f32 bd_class::field_0x620 |
| f32 bd_class::field_0x624 |
| s16 bd_class::field_0x628 |
| cXyz* bd_class::field_0x62C |
| int bd_class::field_0x630 |
| cXyz bd_class::field_0x634 |
| s16 bd_class::field_0x640 |
| s16 bd_class::field_0x642 |
| s8 bd_class::field_0x645 |
| s16 bd_class::field_0x64C[4] |
| s16 bd_class::field_0x654 |
| s8 bd_class::field_0x656 |
| s16 bd_class::field_0x658 |
| u8 bd_class::field_0x9E8 |
| dBgS_AcchCir bd_class::mAcchCir |
| s16 bd_class::mActionID |
| s32 bd_class::mAnmID |
| dBgS_ObjAcch bd_class::mBgc |
| s16 bd_class::mChirpDist |
| mDoExt_btkAnm* bd_class::mpBtk |
| request_of_phase_process_class bd_class::mPhase |
| mDoExt_McaMorf* bd_class::mpMorf |
| Z2SoundObjSimple bd_class::mSound |
| dCcD_Sph bd_class::mSphere |
| dCcD_Stts bd_class::mStts |
| s16 bd_class::mTargetAngleY |
| char bd_class::pad5B8[0x8] |
| char bd_class::pad644[1] |
| char bd_class::pad646[0x64C - 0x646] |