Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Z2DebugSys Struct Reference

#include <Z2DebugSys.h>

+ Inheritance diagram for Z2DebugSys:
+ Collaboration diagram for Z2DebugSys:

Public Member Functions

 Z2DebugSys ()
 
 ~Z2DebugSys ()
 
void initJAW ()
 
void initSoundHioNode ()
 
void debugframework ()
 
JAISeqDataMgr * initSeSeqDataMgr (const void *)
 

Constructor & Destructor Documentation

◆ Z2DebugSys()

Z2DebugSys::Z2DebugSys ( )

◆ ~Z2DebugSys()

Z2DebugSys::~Z2DebugSys ( )
inline

Member Function Documentation

◆ debugframework()

void Z2DebugSys::debugframework ( )

◆ initJAW()

void Z2DebugSys::initJAW ( )

◆ initSeSeqDataMgr()

JAISeqDataMgr * Z2DebugSys::initSeSeqDataMgr ( const void * param_1)

◆ initSoundHioNode()

void Z2DebugSys::initSoundHioNode ( )

The documentation for this struct was generated from the following files: