![]() |
Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
#include <d_camera.h>
Collaboration diagram for dCamMapToolData:Public Member Functions | |
| dCamMapToolData () | |
| int | Set (s32, s32, fopAc_ac_c *, u16, u8) |
| dCamMapToolData & | operator= (dCamMapToolData const &other) |
| void | Clr () |
Public Attributes | |
| stage_camera2_data_class | mCamData |
| stage_arrow_data_class | mArrowData |
| int | mArrowIndex |
| s32 | mCameraIndex |
| fopAc_ac_c * | mpActor |
| u16 | mPriority |
| u8 | mFlags |
| u8 | mPathId |
|
inline |
|
inline |
|
inline |
| int dCamMapToolData::Set | ( | s32 | param_0, |
| s32 | roomNo, | ||
| fopAc_ac_c * | param_2, | ||
| u16 | param_3, | ||
| u8 | param_4 ) |
| stage_arrow_data_class dCamMapToolData::mArrowData |
| int dCamMapToolData::mArrowIndex |
| stage_camera2_data_class dCamMapToolData::mCamData |
| s32 dCamMapToolData::mCameraIndex |
| u8 dCamMapToolData::mFlags |
| fopAc_ac_c* dCamMapToolData::mpActor |
| u8 dCamMapToolData::mPathId |
| u16 dCamMapToolData::mPriority |