Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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dAttLook_c Class Reference

#include <d_attention.h>

Public Member Functions

fopAc_ac_cconvPId (fpc_ProcID)
 
void init ()
 
void proc ()
 
int request (fopAc_ac_c *, f32, f32, f32, s16, int)
 
fopAc_ac_cgetLookTarget ()
 

Private Attributes

fpc_ProcID mRequestActorID
 
int field_0x4
 
f32 mDistance
 
fpc_ProcID mLookTargetID
 

Member Function Documentation

◆ convPId()

fopAc_ac_c * dAttLook_c::convPId ( fpc_ProcID  i_id)

◆ getLookTarget()

fopAc_ac_c * dAttLook_c::getLookTarget ( )
inline

◆ init()

void dAttLook_c::init ( )

◆ proc()

void dAttLook_c::proc ( )

◆ request()

int dAttLook_c::request ( fopAc_ac_c i_reqActor,
f32  i_horizontalDist,
f32  i_upDist,
f32  i_downDist,
s16  i_angle,
int  param_6 
)

Member Data Documentation

◆ field_0x4

int dAttLook_c::field_0x4
private

◆ mDistance

f32 dAttLook_c::mDistance
private

◆ mLookTargetID

fpc_ProcID dAttLook_c::mLookTargetID
private

◆ mRequestActorID

fpc_ProcID dAttLook_c::mRequestActorID
private

The documentation for this class was generated from the following files: