Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <d_a_obj_mirror_chain.h>
Public Member Functions | |
void | draw () |
~dScissorBegin_packet_c () | |
cXyz * | getQuad () |
void | entryPacket () |
Public Member Functions inherited from J3DPacket | |
J3DPacket () | |
void | addChildPacket (J3DPacket *) |
J3DPacket * | getNextPacket () const |
void | setNextPacket (J3DPacket *i_packet) |
void | drawClear () |
void * | getUserArea () |
void | setUserArea (u32 area) |
virtual int | entry (J3DDrawBuffer *) |
virtual | ~J3DPacket () |
Public Attributes | |
cXyz | mQuad [4] |
Public Attributes inherited from J3DPacket | |
J3DPacket * | mpNextPacket |
J3DPacket * | mpFirstChild |
void * | mpUserData |
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inline |
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inline |
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inline |
cXyz dScissorBegin_packet_c::mQuad[4] |