Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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obj_food_class Class Reference

Dog Bone. More...

#include <d_a_obj_food.h>

+ Inheritance diagram for obj_food_class:
+ Collaboration diagram for obj_food_class:

Public Types

enum  Type { TYPE_BONE , TYPE_BALL }
 

Public Attributes

request_of_phase_process_class mPhase
 
u8 mType
 
u8 mParam1
 
u8 mParam2
 
J3DModelmpModel
 
u32 mShadowKey
 
s16 mCounter
 
s16 mBounces
 
s16 mTimer [4]
 
csXyz mRotSpeed
 
s16 mGroundAngleX
 
s16 mGroundAngleZ
 
f32 mOldSpeedY
 
Z2SoundObjSimple mSound
 
u32 mParticleKey [4]
 
dBgS_AcchCir mAcchCir
 
dBgS_ObjAcch mAcch
 
dCcD_Stts mCcStts
 
dCcD_Sph mCcSph
 
dCcD_Sph mAtSph
 
bool mHIOInit
 
- Public Attributes inherited from fopAc_ac_c
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 subtype
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
u8 field_0x566
 
s8 field_0x567
 
- Public Attributes inherited from leafdraw_class
base_process_class mBase
 
leafdraw_method_classmpDrawMtd
 
s8 mbUnk0
 
u8 mbUnk1
 
draw_priority_class mDwPi
 

Additional Inherited Members

- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Detailed Description

Dog Bone.

Member Enumeration Documentation

◆ Type

Enumerator
TYPE_BONE 
TYPE_BALL 

Member Data Documentation

◆ mAcch

dBgS_ObjAcch obj_food_class::mAcch

◆ mAcchCir

dBgS_AcchCir obj_food_class::mAcchCir

◆ mAtSph

dCcD_Sph obj_food_class::mAtSph

◆ mBounces

s16 obj_food_class::mBounces

◆ mCcSph

dCcD_Sph obj_food_class::mCcSph

◆ mCcStts

dCcD_Stts obj_food_class::mCcStts

◆ mCounter

s16 obj_food_class::mCounter

◆ mGroundAngleX

s16 obj_food_class::mGroundAngleX

◆ mGroundAngleZ

s16 obj_food_class::mGroundAngleZ

◆ mHIOInit

bool obj_food_class::mHIOInit

◆ mOldSpeedY

f32 obj_food_class::mOldSpeedY

◆ mParam1

u8 obj_food_class::mParam1

◆ mParam2

u8 obj_food_class::mParam2

◆ mParticleKey

u32 obj_food_class::mParticleKey[4]

◆ mPhase

request_of_phase_process_class obj_food_class::mPhase

◆ mpModel

J3DModel* obj_food_class::mpModel

◆ mRotSpeed

csXyz obj_food_class::mRotSpeed

◆ mShadowKey

u32 obj_food_class::mShadowKey

◆ mSound

Z2SoundObjSimple obj_food_class::mSound

◆ mTimer

s16 obj_food_class::mTimer[4]

◆ mType

u8 obj_food_class::mType

The documentation for this class was generated from the following file: