#include <d_a_alink.h>
◆ mBlurAlpha
s16 daAlinkHIO_cut_c1::mBlurAlpha |
◆ mComboDuration
s16 daAlinkHIO_cut_c1::mComboDuration |
◆ mDashBlurAlpha
s16 daAlinkHIO_cut_c1::mDashBlurAlpha |
◆ mEquipAnm
◆ mFastUnequipAnmSpeed
f32 daAlinkHIO_cut_c1::mFastUnequipAnmSpeed |
◆ mFlourishAnmSpeed
f32 daAlinkHIO_cut_c1::mFlourishAnmSpeed |
◆ mFlourishControlStartFrame
f32 daAlinkHIO_cut_c1::mFlourishControlStartFrame |
◆ mFlourishEndAnmSpeed
f32 daAlinkHIO_cut_c1::mFlourishEndAnmSpeed |
◆ mFlourishTime
s16 daAlinkHIO_cut_c1::mFlourishTime |
◆ mForceHitCombo
bool daAlinkHIO_cut_c1::mForceHitCombo |
◆ mNormalSwingDuration
s16 daAlinkHIO_cut_c1::mNormalSwingDuration |
◆ mRecoilAnm
◆ mRecoilDeceleration
f32 daAlinkHIO_cut_c1::mRecoilDeceleration |
◆ mRecoilSpeed
f32 daAlinkHIO_cut_c1::mRecoilSpeed |
◆ mRunCutLength
f32 daAlinkHIO_cut_c1::mRunCutLength |
◆ mRunCutRadius
f32 daAlinkHIO_cut_c1::mRunCutRadius |
◆ mSpinSlashWait
s16 daAlinkHIO_cut_c1::mSpinSlashWait |
◆ mStabAnm
◆ mSwordLength
f32 daAlinkHIO_cut_c1::mSwordLength |
◆ mSwordLengthHorseback
f32 daAlinkHIO_cut_c1::mSwordLengthHorseback |
◆ mSwordLengthHorsebackFight
f32 daAlinkHIO_cut_c1::mSwordLengthHorsebackFight |
◆ mSwordRadius
f32 daAlinkHIO_cut_c1::mSwordRadius |
◆ mSwordRadiusHorseback
f32 daAlinkHIO_cut_c1::mSwordRadiusHorseback |
◆ mSwordRadiusHorsebackFight
f32 daAlinkHIO_cut_c1::mSwordRadiusHorsebackFight |
◆ mUnequipAnm
◆ mUnkBodyDownwards
s16 daAlinkHIO_cut_c1::mUnkBodyDownwards |
◆ mUnkBodyUpwards
s16 daAlinkHIO_cut_c1::mUnkBodyUpwards |
◆ mUnkTime
s16 daAlinkHIO_cut_c1::mUnkTime |
The documentation for this class was generated from the following file: