#include <d_drawlist.h>
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void | addReal (u32, J3DModel *) |
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void | addReal (u32, J3DModel *) |
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| dDlst_shadowControl_c () |
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void | init () |
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void | reset () |
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void | imageDraw (f32(*)[4]) |
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void | draw (f32(*)[4]) |
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int | setReal (u32, s8, J3DModel *, cXyz *, f32, f32, dKy_tevstr_c *) |
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bool | addReal (u32, J3DModel *) |
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int | setSimple (cXyz *, f32, f32, cXyz *, s16, f32, _GXTexObj *) |
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◆ dDlst_shadowControl_c()
dDlst_shadowControl_c::dDlst_shadowControl_c |
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inline |
◆ addReal() [1/3]
◆ addReal() [2/3]
◆ addReal() [3/3]
◆ draw()
void dDlst_shadowControl_c::draw |
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f32(*) |
[4] | ) |
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◆ getSimpleTex()
◆ imageDraw()
void dDlst_shadowControl_c::imageDraw |
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f32(*) |
[4] | ) |
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◆ init()
void dDlst_shadowControl_c::init |
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◆ reset()
void dDlst_shadowControl_c::reset |
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◆ setReal()
◆ setSimple()
◆ setSimpleTex()
◆ field_0x0
u8 dDlst_shadowControl_c::field_0x0 |
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private |
◆ field_0x15eb0
_GXTexObj dDlst_shadowControl_c::field_0x15eb0[2] |
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private |
◆ field_0x15ef0
void* dDlst_shadowControl_c::field_0x15ef0[2] |
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private |
◆ field_0x4
◆ field_0x8
◆ mNextID
int dDlst_shadowControl_c::mNextID |
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private |
◆ mReal
◆ mRealNum
u8 dDlst_shadowControl_c::mRealNum |
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private |
◆ mSimple
◆ mSimpleNum
u8 dDlst_shadowControl_c::mSimpleNum |
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private |
◆ mSimpleTexObj [1/2]
GXTexObj dDlst_shadowControl_c::mSimpleTexObj |
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static |
◆ mSimpleTexObj [2/2]
GXTexObj dDlst_shadowControl_c::mSimpleTexObj |
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static |
The documentation for this class was generated from the following files: