Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Arbiter's Grounds Chandelier. More...
#include <d_a_obj_lv4chandelier.h>
Classes | |
struct | ChainPos |
Public Member Functions | |
void | create1st () |
void | setMtxChain (daObjLv4Chan_c::ChainPos *, dMdl_obj_c *, int) |
void | setMtx () |
void | rideActor (fopAc_ac_c *) |
void | CreateHeap () |
void | Create () |
void | constraintChain (daObjLv4Chan_c::ChainPos *, int) |
void | constraintBase () |
void | calcVec (daObjLv4Chan_c::ChainPos *, int) |
void | chkGnd () |
void | Execute (f32(**)[3][4]) |
void | Draw () |
void | Delete () |
Public Member Functions inherited from fopAc_ac_c | |
fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
Private Attributes | |
u8 | field_0x568 [0x24a4 - 0x568] |
Arbiter's Grounds Chandelier.
void daObjLv4Chan_c::calcVec | ( | daObjLv4Chan_c::ChainPos * | param_0, |
int | param_1 | ||
) |
void daObjLv4Chan_c::chkGnd | ( | ) |
void daObjLv4Chan_c::constraintBase | ( | ) |
void daObjLv4Chan_c::constraintChain | ( | daObjLv4Chan_c::ChainPos * | param_0, |
int | param_1 | ||
) |
void daObjLv4Chan_c::Create | ( | ) |
void daObjLv4Chan_c::create1st | ( | ) |
void daObjLv4Chan_c::CreateHeap | ( | ) |
void daObjLv4Chan_c::Delete | ( | ) |
void daObjLv4Chan_c::Draw | ( | ) |
void daObjLv4Chan_c::rideActor | ( | fopAc_ac_c * | param_0 | ) |
void daObjLv4Chan_c::setMtx | ( | ) |
void daObjLv4Chan_c::setMtxChain | ( | daObjLv4Chan_c::ChainPos * | param_0, |
dMdl_obj_c * | param_1, | ||
int | param_2 | ||
) |
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private |