Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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J2DAnmVtxColor Class Reference

#include <J2DAnimation.h>

+ Inheritance diagram for J2DAnmVtxColor:
+ Collaboration diagram for J2DAnmVtxColor:

Public Member Functions

 J2DAnmVtxColor ()
 
virtual ~J2DAnmVtxColor ()
 
virtual void getColor (u8, u16, _GXColor *) const
 
u16 getAnmTableNum (u8 param_0) const
 
J3DAnmVtxColorIndexDatagetAnmVtxColorIndexData (u8 param_0, u16 param_1) const
 
u16getVtxColorIndexPointer (u8 param_0) const
 
- Public Member Functions inherited from J2DAnmBase
 J2DAnmBase ()
 
virtual ~J2DAnmBase ()
 
virtual void searchUpdateMaterialID (J2DScreen *)
 
s16 getFrameMax () const
 
void setFrame (f32 frame)
 
f32 getFrame () const
 
J2DAnmKind getKind () const
 

Public Attributes

u16 mAnmTableNum [2]
 
J3DAnmVtxColorIndexDatamVtxColorIndexData [2]
 
u16mVtxColorIndexPointer [2]
 
- Public Attributes inherited from J2DAnmBase
u8 field_0x4
 
u8 field_0x5
 
s16 mFrameMax
 
f32 mFrame
 
J2DAnmKind mKind
 

Constructor & Destructor Documentation

◆ J2DAnmVtxColor()

J2DAnmVtxColor::J2DAnmVtxColor ( )
inline

◆ ~J2DAnmVtxColor()

virtual J2DAnmVtxColor::~J2DAnmVtxColor ( )
inlinevirtual

Member Function Documentation

◆ getAnmTableNum()

u16 J2DAnmVtxColor::getAnmTableNum ( u8  param_0) const
inline

◆ getAnmVtxColorIndexData()

J3DAnmVtxColorIndexData * J2DAnmVtxColor::getAnmVtxColorIndexData ( u8  param_0,
u16  param_1 
) const
inline

◆ getColor()

virtual void J2DAnmVtxColor::getColor ( u8  ,
u16  ,
_GXColor  
) const
inlinevirtual

Reimplemented in J2DAnmVtxColorKey, and J2DAnmVtxColorFull.

◆ getVtxColorIndexPointer()

u16 * J2DAnmVtxColor::getVtxColorIndexPointer ( u8  param_0) const
inline

Member Data Documentation

◆ mAnmTableNum

u16 J2DAnmVtxColor::mAnmTableNum[2]

◆ mVtxColorIndexData

J3DAnmVtxColorIndexData* J2DAnmVtxColor::mVtxColorIndexData[2]

◆ mVtxColorIndexPointer

u16* J2DAnmVtxColor::mVtxColorIndexPointer[2]

The documentation for this class was generated from the following file: