Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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JAISoundFader Struct Reference

#include <JAISound.h>

+ Collaboration diagram for JAISoundFader:

Public Member Functions

void forceIn ()
 
void forceOut ()
 
void fadeOut (u32 maxSteps)
 
void fadeIn (u32 maxSteps)
 
void fadeInFromOut (u32 maxSteps)
 
bool isOut () const
 
void calc ()
 
f32 getIntensity () const
 

Public Attributes

f32 value_
 
JAISoundParamsTransition::TTransition mTransition
 

Member Function Documentation

◆ calc()

void JAISoundFader::calc ( )
inline

◆ fadeIn()

void JAISoundFader::fadeIn ( u32 maxSteps)
inline

◆ fadeInFromOut()

void JAISoundFader::fadeInFromOut ( u32 maxSteps)
inline

◆ fadeOut()

void JAISoundFader::fadeOut ( u32 maxSteps)
inline

◆ forceIn()

void JAISoundFader::forceIn ( )
inline

◆ forceOut()

void JAISoundFader::forceOut ( )
inline

◆ getIntensity()

f32 JAISoundFader::getIntensity ( ) const
inline

◆ isOut()

bool JAISoundFader::isOut ( ) const
inline

Member Data Documentation

◆ mTransition

JAISoundParamsTransition::TTransition JAISoundFader::mTransition

◆ value_

f32 JAISoundFader::value_

The documentation for this struct was generated from the following file: