Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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CARDDir Struct Reference

#include <CARDPriv.h>

Public Attributes

u8 gameName [4]
 
u8 company [2]
 
u8 _padding0
 
u8 bannerFormat
 
u8 fileName [CARD_FILENAME_MAX]
 
u32 time
 
u32 iconAddr
 
u16 iconFormat
 
u16 iconSpeed
 
u8 permission
 
u8 copyTimes
 
u16 startBlock
 
u16 length
 
u8 _padding1 [2]
 
u32 commentAddr
 

Member Data Documentation

◆ _padding0

u8 CARDDir::_padding0

◆ _padding1

u8 CARDDir::_padding1[2]

◆ bannerFormat

u8 CARDDir::bannerFormat

◆ commentAddr

u32 CARDDir::commentAddr

◆ company

u8 CARDDir::company[2]

◆ copyTimes

u8 CARDDir::copyTimes

◆ fileName

u8 CARDDir::fileName[CARD_FILENAME_MAX]

◆ gameName

u8 CARDDir::gameName[4]

◆ iconAddr

u32 CARDDir::iconAddr

◆ iconFormat

u16 CARDDir::iconFormat

◆ iconSpeed

u16 CARDDir::iconSpeed

◆ length

u16 CARDDir::length

◆ permission

u8 CARDDir::permission

◆ startBlock

u16 CARDDir::startBlock

◆ time

u32 CARDDir::time

The documentation for this struct was generated from the following file: