|
enum | Animation {
ANM_NONE
, ANM_F_TALK_A
, ANM_F_TALK_B
, ANM_F_SILENT
,
ANM_F_COOL
, ANM_F_ASK
, ANM_F_EXPLAIN_A
, ANM_F_EXPLAIN_B
,
ANM_WAIT_A
, ANM_WAIT_B
, ANM_WAIT_C
, ANM_STEP
,
ANM_COOL
, ANM_ASK
, ANM_EXPLAIN_A
, ANM_EXPLAIN_B
,
ANM_BOWWAIT
, ANM_BOWRUN
} |
|
enum | Expression {
EXPR_TALK_A
, EXPR_TALK_B
, EXPR_SILENT
, EXPR_COOL
,
EXPR_ASK
, EXPR_EXPLAIN_A
, EXPR_EXPLAIN_B
, EXPR_NONE
} |
|
enum | Motion {
MOT_WAIT_A
, MOT_WAIT_B
, MOT_WAIT_C
, MOT_COOL
,
MOT_ASK
, MOT_EXPLAIN_A
, MOT_EXPLAIN_B
, MOT_BOWWAIT
,
MOT_BOWRUN
, MOT_STEP
} |
|
enum | LookMode {
LOOK_NONE
, LOOK_RESET
, LOOK_PLAYER
, LOOK_PLAYER_TALK
,
LOOK_ACTOR
, LOOK_ATTN
} |
|
typedef bool(daNpcAshB_c::* | ActionFn) (void *) |
|
typedef BOOL(daNpcAshB_c::* | EventFn) (int) |
|
enum | AnmFlags {
ANM_PAUSE_MORF = 0x0001
, ANM_PAUSE_BTK = 0x0002
, ANM_PAUSE_BRK = 0x0004
, ANM_PLAY_MORF = 0x0008
,
ANM_PLAY_BTK = 0x0010
, ANM_PLAY_BRK = 0x0020
, ANM_PAUSE_BCK = 0x0040
, ANM_PAUSE_BTP = 0x0080
,
ANM_PLAY_BCK = 0x0100
, ANM_PLAY_BTP = 0x0200
, ANM_FLAG_400 = 0x0400
, ANM_FLAG_800 = 0x0800
,
ANM_PAUSE_EXPRESSION = 0x1000
, ANM_PAUSE_BPK = 0x2000
, ANM_PLAY_BPK = 0x4000
, ANM_MOTION_FLAGS
,
ANM_EXPRESSION_FLAGS
, ANM_PAUSE_ALL
} |
|
enum | LookMode {
LOOK_NONE
, LOOK_RESET
, LOOK_PLAYER
, LOOK_PLAYER_TALK
,
LOOK_ACTOR
, LOOK_ATTN
} |
|
|
| daNpcAshB_c () |
|
| ~daNpcAshB_c () |
|
cPhs__Step | Create () |
|
BOOL | CreateHeap () |
|
int | Delete () |
|
int | Execute () |
|
int | Draw () |
|
bool | ctrlJoint (J3DJoint *, J3DModel *) |
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bool | setExpressionAnm (int, bool) |
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bool | setExpressionBtp (int) |
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bool | setMotionAnm (int, f32) |
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void | reset () |
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bool | setAction (ActionFn i_actionFn) |
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bool | wait (void *) |
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void | setMotion (int, f32, int) |
|
void | setExpression (int, f32) |
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bool | talk (void *) |
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bool | demo (void *) |
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BOOL | EvCut_Appear (int) |
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void | setParam () |
|
BOOL | main () |
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void | playMotion () |
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BOOL | ctrlBtk () |
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void | setAttnPos () |
|
void | lookat () |
|
void | drawOtherMdls () |
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BOOL | drawDbgInfo () |
|
s16 | getMessageNo () |
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void | setExpressionTalkAfter () |
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void | setLookMode (int i_lookMode) |
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BOOL | chkFindPlayer () |
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bool | step (s16, int, f32) |
|
void | playExpression () |
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BOOL | execute () |
|
int | draw (BOOL, BOOL, f32, _GXColorS10 *, BOOL) |
|
void | initialize () |
|
J3DAnmTransformKey * | getTrnsfrmKeyAnmP (char *, int) |
|
J3DAnmTexPattern * | getTexPtrnAnmP (char *, int) |
|
J3DAnmTextureSRTKey * | getTexSRTKeyAnmP (char *, int) |
|
J3DAnmTevRegKey * | getTevRegKeyAnmP (char *, int) |
|
BOOL | setMcaMorfAnm (J3DAnmTransformKey *i_anm, f32 i_rate, f32 i_morf, int i_attr, int i_start, int i_end) |
|
BOOL | setBckAnm (J3DAnmTransform *i_bck, f32 i_rate, int i_attr, int i_start, int i_end, bool i_modify) |
|
BOOL | setBtpAnm (J3DAnmTexPattern *i_btp, J3DModelData *i_modelData, f32 i_rate, int i_attr) |
|
BOOL | setBtkAnm (J3DAnmTextureSRTKey *i_btk, J3DModelData *i_modelData, f32 i_rate, int i_attr) |
|
BOOL | setBrkAnm (J3DAnmTevRegKey *i_brk, J3DModelData *i_modelData, f32 i_rate, int i_attr) |
|
void | setEnvTevColor () |
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void | setRoomNo () |
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BOOL | chkEndAnm (f32) |
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BOOL | chkEndAnm (J3DFrameCtrl *, f32) |
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BOOL | playAllAnm () |
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void | playExpressionAnm (daNpcF_c::daNpcF_anmPlayData ***) |
|
void | playMotionAnm (daNpcF_c::daNpcF_anmPlayData ***) |
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void | setLookatMtx (int, int *, f32) |
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BOOL | hitChk2 (dCcD_Cyl *, BOOL, BOOL) |
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void | setDamage (int, int, int) |
|
int | ctrlMsgAnm (int &, int &, fopAc_ac_c *, BOOL) |
|
void | orderEvent (int, char *, u16, u16, u8, u16) |
|
void | changeEvent (char *, char *, u16, u16) |
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BOOL | chkActorInSight (fopAc_ac_c *, f32) |
|
BOOL | chkActorInArea (fopAc_ac_c *, cXyz, cXyz, s16) |
|
BOOL | chkActorInAttnArea (fopAc_ac_c *, fopAc_ac_c *, int) |
|
BOOL | initTalk (int, fopAc_ac_c **) |
|
BOOL | talkProc (int *, BOOL, fopAc_ac_c **) |
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BOOL | turn (s16, f32, int) |
|
BOOL | step (s16, int, int, int) |
|
void | setAngle (s16) |
|
u8 | getDistTableIdx (int, int) |
|
fopAc_ac_c * | getEvtAreaTagP (int, int) |
|
fopAc_ac_c * | getAttnActorP (BOOL, fpcLyIt_JudgeFunc, f32, f32, f32, f32, s16, int, BOOL) |
|
BOOL | chkActorInSight2 (fopAc_ac_c *, f32, s16) |
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BOOL | chkPointInArea (cXyz, cXyz, f32, f32, f32, s16) |
|
BOOL | chkPointInArea (cXyz, cXyz, cXyz, s16) |
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cXyz | getAttentionPos (fopAc_ac_c *) |
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BOOL | chkFindPlayer2 (BOOL, s16) |
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void | setHitodamaPrtcl () |
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virtual | ~daNpcF_c () |
|
virtual void | adjustShapeAngle () |
|
virtual void | setMtx () |
|
virtual void | setMtx2 () |
|
virtual void | setCollisions () |
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BOOL | chkActorInSpeakArea (fopAc_ac_c *i_actorCheck, fopAc_ac_c *i_actorArea) |
|
BOOL | chkPlayerInSpeakArea (fopAc_ac_c *i_actor) |
|
BOOL | chkActorInTalkArea (fopAc_ac_c *i_actorCheck, fopAc_ac_c *i_actorArea) |
|
BOOL | chkPlayerInTalkArea (fopAc_ac_c *i_actor) |
|
BOOL | checkHide () |
|
void | setIntDemander (fopAc_ac_c *i_actor) |
|
void | setIntFlowNodeNo (int i_flowNodeNo) |
|
void | setCutType (int i_cutType) |
|
void | onInterrupt (u8 param_0) |
|
| fopAc_ac_c () |
|
| fopAc_ac_c () |
|
| ~fopAc_ac_c () |
|
| fopAc_ac_c () |
|
| ~fopAc_ac_c () |
|
| fopAc_ac_c () |
|
| ~fopAc_ac_c () |
|
| fopAc_ac_c () |
|
| ~fopAc_ac_c () |
|
| fopAc_ac_c () |
|
| ~fopAc_ac_c () |
|
| fopAc_ac_c () |
|
| ~fopAc_ac_c () |
|