Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <J3DMaterial.h>
Additional Inherited Members | |
Static Public Member Functions inherited from J3DMaterial | |
static J3DColorBlock * | createColorBlock (u32) |
static J3DTexGenBlock * | createTexGenBlock (u32) |
static J3DTevBlock * | createTevBlock (int) |
static J3DIndBlock * | createIndBlock (int) |
static J3DPEBlock * | createPEBlock (u32, u32) |
static u32 | calcSizeColorBlock (u32) |
static u32 | calcSizeTexGenBlock (u32) |
static u32 | calcSizeTevBlock (int) |
static u32 | calcSizeIndBlock (int) |
static u32 | calcSizePEBlock (u32, u32) |
Public Attributes inherited from J3DMaterial | |
J3DMaterial * | mNext |
J3DShape * | mShape |
J3DJoint * | mJoint |
u32 | mMaterialMode |
u16 | mIndex |
u32 | mInvalid |
u32 | field_0x1c |
u32 | mDiffFlag |
J3DColorBlock * | mColorBlock |
J3DTexGenBlock * | mTexGenBlock |
J3DTevBlock * | mTevBlock |
J3DIndBlock * | mIndBlock |
J3DPEBlock * | mPEBlock |
J3DMaterial * | mpOrigMaterial |
J3DMaterialAnm * | mMaterialAnm |
J3DCurrentMtx | mCurrentMtx |
J3DDisplayListObj * | mSharedDLObj |
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inline |
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virtual |
Reimplemented from J3DMaterial.
void J3DPatchedMaterial::initialize | ( | ) |
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virtual |
Reimplemented from J3DMaterial.
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virtual |
Reimplemented from J3DMaterial.
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virtual |
Reimplemented from J3DMaterial.
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virtual |
Reimplemented from J3DMaterial.
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virtual |
Reimplemented from J3DMaterial.