![]() |
Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
#include <syn.h>
| s32 WTART::eg1Attack |
| s32 WTART::eg1Decay |
| s32 WTART::eg1Key2Decay |
| s32 WTART::eg1Release |
| s32 WTART::eg1Sustain |
| s32 WTART::eg1Vel2Attack |
| s32 WTART::eg2Attack |
| s32 WTART::eg2Decay |
| s32 WTART::eg2Key2Decay |
| s32 WTART::eg2Pitch |
| s32 WTART::eg2Release |
| s32 WTART::eg2Sustain |
| s32 WTART::eg2Vel2Attack |
| s32 WTART::lfoAtten |
| s32 WTART::lfoDelay |
| s32 WTART::lfoFreq |
| s32 WTART::lfoMod2Atten |
| s32 WTART::lfoMod2Pitch |
| s32 WTART::lfoPitch |
| s32 WTART::pan |