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#include <d_a_e_oc.h>
◆ _delete()
void daE_OC_c::_delete |
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◆ action()
void daE_OC_c::action |
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◆ cc_set()
void daE_OC_c::cc_set |
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◆ checkBck()
void daE_OC_c::checkBck |
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int |
param_0 | ) |
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◆ checkBeforeBg()
void daE_OC_c::checkBeforeBg |
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◆ checkBeforeBgFind()
void daE_OC_c::checkBeforeBgFind |
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◆ checkBeforeDeath()
void daE_OC_c::checkBeforeDeath |
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◆ checkBeforeFloorBg()
void daE_OC_c::checkBeforeFloorBg |
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f32 |
param_0 | ) |
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◆ checkDamageBg()
void daE_OC_c::checkDamageBg |
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◆ checkFall()
void daE_OC_c::checkFall |
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◆ checkWaterSurface()
void daE_OC_c::checkWaterSurface |
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◆ create()
void daE_OC_c::create |
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◆ CreateHeap()
void daE_OC_c::CreateHeap |
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◆ ctrlJoint()
◆ damage_check()
void daE_OC_c::damage_check |
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◆ draw()
◆ execute()
void daE_OC_c::execute |
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◆ executeAttack()
void daE_OC_c::executeAttack |
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◆ executeBigDamage()
void daE_OC_c::executeBigDamage |
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◆ executeDamage()
void daE_OC_c::executeDamage |
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◆ executeDeath()
void daE_OC_c::executeDeath |
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◆ executeDemoChild()
void daE_OC_c::executeDemoChild |
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◆ executeDemoMaster()
void daE_OC_c::executeDemoMaster |
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◆ executeFall()
void daE_OC_c::executeFall |
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◆ executeFallDead()
void daE_OC_c::executeFallDead |
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◆ executeFind()
void daE_OC_c::executeFind |
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◆ executeFindStay()
void daE_OC_c::executeFindStay |
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◆ executeMoveOut()
void daE_OC_c::executeMoveOut |
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◆ executeSoundWatch()
void daE_OC_c::executeSoundWatch |
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◆ executeTalk()
void daE_OC_c::executeTalk |
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◆ executeWait()
void daE_OC_c::executeWait |
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◆ executeWalk()
void daE_OC_c::executeWalk |
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◆ executeWatch()
void daE_OC_c::executeWatch |
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◆ executeWaterDeath()
void daE_OC_c::executeWaterDeath |
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◆ getCutType()
void daE_OC_c::getCutType |
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◆ getHeadAngle()
void daE_OC_c::getHeadAngle |
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◆ getVisionAngle()
◆ JointCallBack()
◆ mtx_set()
void daE_OC_c::mtx_set |
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◆ offTgSph()
void daE_OC_c::offTgSph |
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◆ searchOtherOc()
void daE_OC_c::searchOtherOc |
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◆ searchPlayer()
void daE_OC_c::searchPlayer |
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◆ searchPlayer2()
void daE_OC_c::searchPlayer2 |
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◆ searchPlayerShakeHead()
void daE_OC_c::searchPlayerShakeHead |
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◆ searchSound()
void daE_OC_c::searchSound |
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◆ setActionMode()
void daE_OC_c::setActionMode |
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int |
param_0, |
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int |
param_1 |
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◆ setBck()
void daE_OC_c::setBck |
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int |
param_0, |
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u8 |
param_1, |
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f32 |
param_2, |
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f32 |
param_3 |
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◆ setDashSound()
void daE_OC_c::setDashSound |
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◆ setFootNoteSound()
void daE_OC_c::setFootNoteSound |
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◆ setGroundAngle()
void daE_OC_c::setGroundAngle |
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◆ setSpitEffect()
void daE_OC_c::setSpitEffect |
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◆ setStabPos()
void daE_OC_c::setStabPos |
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◆ setWaitSound()
void daE_OC_c::setWaitSound |
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◆ setWaitStSound()
void daE_OC_c::setWaitStSound |
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◆ setWalkSound()
void daE_OC_c::setWalkSound |
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◆ setWalkStSound()
void daE_OC_c::setWalkStSound |
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◆ setWatchMode()
void daE_OC_c::setWatchMode |
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◆ setWaterEffect()
void daE_OC_c::setWaterEffect |
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◆ setWeaponGroundAngle()
void daE_OC_c::setWeaponGroundAngle |
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◆ field_0x5ac
u8 daE_OC_c::field_0x5ac[0xe88 - 0x5ac] |
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The documentation for this class was generated from the following files: