Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Goron Child Stall. More...
#include <d_a_obj_roten.h>
Public Member Functions | |
void | initBaseMtx () |
void | setBaseMtx () |
int | Create () |
int | CreateHeap () |
int | create () |
int | Execute (Mtx **) |
int | Draw () |
int | Delete () |
char * | getResName () |
virtual | ~daObj_Roten_c () |
Public Member Functions inherited from dBgS_MoveBgActor | |
dBgS_MoveBgActor () | |
int | MoveBGCreateHeap () |
int | MoveBGCreate (char const *i_arcName, int i_dzb_id, MoveBGActor_SetFunc i_setFunc, u32 i_heapSize, Mtx *i_bgMtx) |
int | MoveBGDelete () |
int | MoveBGExecute () |
int | MoveBGDraw () |
int | MoveBGIsDelete () |
virtual int | IsDelete () |
virtual int | ToFore () |
virtual int | ToBack () |
Public Member Functions inherited from fopAc_ac_c | |
fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
Private Attributes | |
request_of_phase_process_class | mPhase |
J3DModel * | mModel |
JPABaseEmitter * | mEmitters [2] |
f32 | mBossLightRefDist |
cXyz | mParticlePos |
bool | mWithinTime |
Goron Child Stall.
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Reimplemented from dBgS_MoveBgActor.
int daObj_Roten_c::create | ( | ) |
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Reimplemented from dBgS_MoveBgActor.
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Reimplemented from dBgS_MoveBgActor.
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Reimplemented from dBgS_MoveBgActor.
Reimplemented from dBgS_MoveBgActor.
char * daObj_Roten_c::getResName | ( | ) |
void daObj_Roten_c::initBaseMtx | ( | ) |
void daObj_Roten_c::setBaseMtx | ( | ) |
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