Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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action_class< A0 > Struct Template Reference

#include <d_event_lib.h>

Public Types

typedef BOOL(A0::* fptr) ()
 

Public Member Functions

 action_class (fptr pInit, fptr pExecute)
 
fptrgetInit ()
 
fptrgetExecute ()
 

Public Attributes

fptr init
 
fptr execute
 

Member Typedef Documentation

◆ fptr

template<typename A0 >
typedef BOOL(A0::* action_class< A0 >::fptr) ()

Constructor & Destructor Documentation

◆ action_class()

template<typename A0 >
action_class< A0 >::action_class ( fptr  pInit,
fptr  pExecute 
)
inline

Member Function Documentation

◆ getExecute()

template<typename A0 >
fptr & action_class< A0 >::getExecute ( )
inline

◆ getInit()

template<typename A0 >
fptr & action_class< A0 >::getInit ( )
inline

Member Data Documentation

◆ execute

template<typename A0 >
fptr action_class< A0 >::execute

◆ init

template<typename A0 >
fptr action_class< A0 >::init

The documentation for this struct was generated from the following file: