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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <d_event_lib.h>
Public Types | |
typedef bool(A0::*) | fptr() |
Public Member Functions | |
action_class (fptr pInit, fptr pExecute) | |
fptr & | getInit () |
fptr & | getExecute () |
Public Attributes | |
fptr | init |
fptr | execute |
bool(A0::*) action_class< A0 >::fptr() |
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inline |
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inline |
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inline |
fptr action_class< A0 >::execute |
fptr action_class< A0 >::init |