Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
dPa_setColorEcallBack Class Reference

#include <d_particle.h>

+ Inheritance diagram for dPa_setColorEcallBack:
+ Collaboration diagram for dPa_setColorEcallBack:

Public Member Functions

 dPa_setColorEcallBack (const GXColor &color)
 
virtual ~dPa_setColorEcallBack ()
 
virtual void draw (JPABaseEmitter *)
 
virtual void setup (JPABaseEmitter *, cXyz const *, csXyz const *, s8)
 
- Public Member Functions inherited from dPa_levelEcallBack
virtual ~dPa_levelEcallBack ()
 
virtual void cleanup ()
 
- Public Member Functions inherited from JPAEmitterCallBack
virtual ~JPAEmitterCallBack ()=0
 
virtual void execute (JPABaseEmitter *)
 
virtual void executeAfter (JPABaseEmitter *)
 
virtual void drawAfter (JPABaseEmitter *)
 

Public Attributes

GXColor mColor
 

Constructor & Destructor Documentation

◆ dPa_setColorEcallBack()

dPa_setColorEcallBack::dPa_setColorEcallBack ( const GXColor color)
inline

◆ ~dPa_setColorEcallBack()

virtual dPa_setColorEcallBack::~dPa_setColorEcallBack ( )
inlinevirtual

Member Function Documentation

◆ draw()

void dPa_setColorEcallBack::draw ( JPABaseEmitter param_0)
virtual

Reimplemented from JPAEmitterCallBack.

◆ setup()

void dPa_setColorEcallBack::setup ( JPABaseEmitter param_0,
cXyz const param_1,
csXyz const param_2,
s8  param_3 
)
virtual

Implements dPa_levelEcallBack.

Member Data Documentation

◆ mColor

GXColor dPa_setColorEcallBack::mColor

The documentation for this class was generated from the following files: