Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daHoZelda_matAnm_c Class Reference

#include <d_a_hozelda.h>

+ Inheritance diagram for daHoZelda_matAnm_c:
+ Collaboration diagram for daHoZelda_matAnm_c:

Public Member Functions

void init ()
 
void calc (J3DMaterial *) const
 
 ~daHoZelda_matAnm_c ()
 
void init ()
 
virtual ~daHoZelda_matAnm_c ()
 
virtual void calc (J3DMaterial *) const
 
- Public Member Functions inherited from J3DMaterialAnm
void initialize ()
 
void calc (J3DMaterial *) const
 
 J3DMaterialAnm ()
 
void initialize ()
 
void setMatColorAnm (int, J3DMatColorAnm *)
 
void setTexMtxAnm (int, J3DTexMtxAnm *)
 
void setTexNoAnm (int, J3DTexNoAnm *)
 
void setTevColorAnm (int, J3DTevColorAnm *)
 
void setTevKColorAnm (int, J3DTevKColorAnm *)
 
virtual ~J3DMaterialAnm ()
 
const J3DTexMtxAnmgetTexMtxAnm (int i) const
 

Public Attributes

f32 field_0xf4
 
f32 field_0xf8
 
f32 mNowOffsetX
 
f32 mNowOffsetY
 

Static Public Attributes

static bool mEyeMoveFlg
 
static u8 mMorfFrame
 

Constructor & Destructor Documentation

◆ ~daHoZelda_matAnm_c() [1/2]

daHoZelda_matAnm_c::~daHoZelda_matAnm_c ( )

◆ ~daHoZelda_matAnm_c() [2/2]

virtual daHoZelda_matAnm_c::~daHoZelda_matAnm_c ( )
virtual

Member Function Documentation

◆ calc() [1/2]

virtual void daHoZelda_matAnm_c::calc ( J3DMaterial ) const
virtual

Reimplemented from J3DMaterialAnm.

◆ calc() [2/2]

void daHoZelda_matAnm_c::calc ( J3DMaterial param_0) const
virtual

Reimplemented from J3DMaterialAnm.

◆ init() [1/2]

void daHoZelda_matAnm_c::init ( )

◆ init() [2/2]

void daHoZelda_matAnm_c::init ( )

Member Data Documentation

◆ field_0xf4

f32 daHoZelda_matAnm_c::field_0xf4

◆ field_0xf8

f32 daHoZelda_matAnm_c::field_0xf8

◆ mEyeMoveFlg

bool daHoZelda_matAnm_c::mEyeMoveFlg
static

◆ mMorfFrame

u8 daHoZelda_matAnm_c::mMorfFrame
static

◆ mNowOffsetX

f32 daHoZelda_matAnm_c::mNowOffsetX

◆ mNowOffsetY

f32 daHoZelda_matAnm_c::mNowOffsetY

The documentation for this class was generated from the following files: