#include <d_a_player.h>
◆ bgCheckAfterOffset()
| void daPy_boomerangMove_c::bgCheckAfterOffset |
( |
const cXyz * | i_pos | ) |
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◆ initDropAngleY()
| static void daPy_boomerangMove_c::initDropAngleY |
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| ) |
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inlinestatic |
◆ initOffset() [1/2]
| void daPy_boomerangMove_c::initOffset |
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const cXyz * | i_pos | ) |
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◆ initOffset() [2/2]
| void daPy_boomerangMove_c::initOffset |
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const cXyz * | i_pos, |
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const dCcD_GObjInf * | ) |
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inline |
◆ offEventKeepFlg()
| static void daPy_boomerangMove_c::offEventKeepFlg |
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| ) |
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inlinestatic |
◆ onEventKeepFlg()
| static void daPy_boomerangMove_c::onEventKeepFlg |
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| ) |
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inlinestatic |
◆ posMove()
| int daPy_boomerangMove_c::posMove |
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cXyz * | o_pos, |
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s16 * | o_rotY, |
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fopAc_ac_c * | i_objActor, |
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s16 | i_rotStep ) |
◆ field_0x0
| u8 daPy_boomerangMove_c::field_0x0 |
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private |
◆ field_0x2
| s16 daPy_boomerangMove_c::field_0x2 |
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private |
◆ m_dropAngleY
| s16 daPy_boomerangMove_c::m_dropAngleY |
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static |
◆ m_eventKeepFlg
| s16 daPy_boomerangMove_c::m_eventKeepFlg |
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static |
◆ m_offsetXZ
| f32 daPy_boomerangMove_c::m_offsetXZ |
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private |
◆ m_offsetY
| f32 daPy_boomerangMove_c::m_offsetY |
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private |
The documentation for this class was generated from the following files: