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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Enumerations | |
| enum | Action { ACTION_WAIT , ACTION_WALK , ACTION_BALL , ACTION_STICK } |
| enum | B_GOS_RES_FILE_ID { BCK_GRA_WAIT_AGRA_RUN_A = 4 , BCK_GRA_WAIT_AGRA_TO_STONE_NORMAL , BCK_GRA_WAIT_AGRA_WAIT_A , BMDR_GRA_A = 9 } |
Functions | |
| static int | daB_GOS_Draw (b_gos_class *i_this) |
| static void | anm_init (b_gos_class *i_this, int i_anmID, f32 i_morf, u8 i_attribute, f32 i_speed) |
| static void | damage_check (b_gos_class *i_this) |
| static void | wait (b_gos_class *i_this) |
| static void | walk (b_gos_class *i_this) |
| static void | ball (b_gos_class *i_this) |
| static void | stick (b_gos_class *i_this) |
| static void | action (b_gos_class *i_this) |
| static int | daB_GOS_Execute (b_gos_class *i_this) |
| static int | daB_GOS_IsDelete (b_gos_class *i_this) |
| static int | daB_GOS_Delete (b_gos_class *i_this) |
| static int | useHeapInit (fopAc_ac_c *i_this) |
| static int | daB_GOS_Create (fopAc_ac_c *i_this) |
Variables | |
| static b_gos_j_info | j_info [] |
| static b_go_class * | boss |
| static u8 | data_8060560C |
| static daB_GOS_HIO_c | l_HIO |
| static actor_method_class | l_daB_GOS_Method |
| actor_process_profile_definition | g_profile_B_GOS |
| enum Action |
d_a_b_gos.cpp Combined Goron Child
| Enumerator | |
|---|---|
| ACTION_WAIT | |
| ACTION_WALK | |
| ACTION_BALL | |
| ACTION_STICK | |
| enum B_GOS_RES_FILE_ID |
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