Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daE_DK_c Class Reference

Bari. More...

#include <d_a_e_dk.h>

+ Inheritance diagram for daE_DK_c:
+ Collaboration diagram for daE_DK_c:

Public Member Functions

int draw ()
 
void setBck (int i_resIndex, u8 i_attr, f32 i_morf, f32 i_rate)
 
void setBckCore (int i_resIndex, u8 i_attr, f32 i_morf, f32 i_rate)
 
void setActionMode (int i_actionMode, int i_moveMode)
 
void damage_check ()
 
bool checkPlayerSearch ()
 
int checkPlayerAttack (f32)
 
void checkWaterHeight ()
 
void setElectricEffect ()
 
void setCoreDeadEffect ()
 
void setBodyDeadEffect ()
 
void executeWait ()
 
void executeChase ()
 
void executeAttack ()
 
void executeDamage ()
 
void BodyDeathMove ()
 
void executeDeath ()
 
void action ()
 
void mtx_set ()
 
void cc_set ()
 
int execute ()
 
int _delete ()
 
int CreateHeap ()
 
int create ()
 
 daE_DK_c ()
 
- Public Member Functions inherited from fopEn_enemy_c
BOOL initBallModel ()
 
bool checkBallModelDraw ()
 
void setBallModelEffect (dKy_tevstr_c *)
 
void drawBallModel (dKy_tevstr_c *)
 
BOOL checkWolfNoLock () const
 
BOOL checkHeadLockFlg () const
 
BOOL checkWolfBiteDamage () const
 
BOOL checkWolfDownPullFlg () const
 
BOOL checkDownFlg ()
 
BOOL checkCutDownHitFlg () const
 
BOOL checkWolfDownStartFlg () const
 
BOOL checkDeadFlg () const
 
BOOL checkThrowMode (u8 param_1) const
 
u32getMidnaBindID (int i_idx)
 
u8 getMidnaBindMode ()
 
cXyzgetDownPos ()
 
cXyzgetHeadLockPos ()
 
void onCutDownHitFlg ()
 
void onWolfBiteDamage ()
 
void onWolfDownStartFlg ()
 
void onWolfDownPullEndFlg ()
 
void onWolfNoLock ()
 
void onDownFlg ()
 
void onHeadLockFlg ()
 
void offWolfBiteDamage ()
 
void offCutDownHitFlg ()
 
void offWolfDownPullFlg ()
 
void offDownFlg ()
 
void offWolfNoLock ()
 
void offHeadLockFlg ()
 
void offThrowMode (u8 throwMode)
 
void offWolfBiteDamage ()
 
void offCutDownHitFlg ()
 
void offWolfDownPullFlg ()
 
void offDownFlg ()
 
void offWolfNoLock ()
 
void offHeadLockFlg ()
 
void offThrowMode (u8 throwMode)
 
void setMidnaBindMode (u8 i_bindMode)
 
void setMidnaBindID (u8 i_idx, u32 i_bindID)
 
void setThrowModeCatch ()
 
void setThrowModeDash ()
 
void setThrowModeThrowRight ()
 
void setThrowModeThrowLeft ()
 
void setDownPos (const cXyz *i_pos)
 
void setHeadLockPos (const cXyz *i_pos)
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Static Public Member Functions

static void SphBgcCallBack (dBgS_SphChk *, cBgD_Vtx_t *, int, int, int, cM3dGPla *, void *)
 
- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 

Private Attributes

request_of_phase_process_class mPhaseReq
 
mDoExt_McaMorfSOmpMorfSO
 
mDoExt_McaMorfSOmpCoreMorfSO
 
mDoExt_brkAnmmpBrkAnm [2]
 
mDoExt_btkAnmmpBtkAnm [2]
 
Z2CreatureEnemy mCreatureSound
 
cXyz field_0x670
 
s32 mActionMode
 
s32 mMoveMode
 
u32 mShadowKey
 
u32 mShadowKey2
 
s16 field_0x68c
 
s16 field_0x68e
 
u8 field_0x690
 
u8 field_0x691
 
u8 field_0x692
 
u16 field_0x694
 
s32 field_0x698
 
s32 field_0x69c
 
u8 field_0x6a0
 
u8 field_0x6a1
 
u8 field_0x6a2
 
u8 field_0x6a3
 
u8 field_0x6a4
 
f32 field_0x6a8
 
f32 field_0x6ac
 
f32 field_0x6b0
 
f32 field_0x6b4
 
f32 field_0x6b8
 
dBgS_AcchCir mAcchCir
 
dBgS_ObjAcch mObjAcch
 
dBgS_SphChk mSphereChk
 
dCcD_Stts mStts
 
dCcD_Sph mSphere
 
dCcD_Sph mAtSphere
 
dCcD_Sph mCoreSphere
 
dCcU_AtInfo mAtInfo
 
u32 mElectricEffects [6]
 
u32 mDeadEffects [2]
 
u8 mHIOInit
 

Additional Inherited Members

- Public Types inherited from fopEn_enemy_c
enum  fopEn_flag {
  fopEn_flag_Down = 0x1 , fopEn_flag_CutDownHit = 0x2 , fopEn_flag_WolfDownStart = 0x4 , fopEn_flag_Dead = 0x8 ,
  fopEn_flag_WolfDownPull = 0x10 , fopEn_flag_WolfDownPullEnd = 0x20 , fopEn_flag_WolfBiteDamage = 0x40 , fopEn_flag_HeadLock = 0x80 ,
  fopEn_flag_WolfNoLock = 0x200
}
 
enum  fopEn_throwMode { fopEn_throwMode_Catch = 0x2 , fopEn_throwMode_Dash = 0x4 , fopEn_throwMode_ThrowLeft = 0x8 , fopEn_throwMode_ThrowRight = 0x10 }
 
- Public Attributes inherited from fopEn_enemy_c
cXyz mDownPos
 
cXyz mHeadLockPos
 
J3DModelmBallModel
 
J3DAnmTextureSRTKeymBtk
 
J3DAnmTevRegKeymBrk
 
u8 field_0x58c
 
u8 mThrowMode
 
u16 mFlags
 
f32 mAnmFrame
 
u32 mEffectID1
 
u32 mEffectID2
 
u32 mMidnaBindID [3]
 
u8 mMidnaBindMode
 
- Public Attributes inherited from fopAc_ac_c
leafdraw_class base
 
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 argument
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
s8 field_0x566
 
s8 field_0x567
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Detailed Description

Bari.

Constructor & Destructor Documentation

◆ daE_DK_c()

daE_DK_c::daE_DK_c ( )

Member Function Documentation

◆ _delete()

int daE_DK_c::_delete ( )

◆ action()

void daE_DK_c::action ( )

◆ BodyDeathMove()

void daE_DK_c::BodyDeathMove ( )

◆ cc_set()

void daE_DK_c::cc_set ( )

◆ checkPlayerAttack()

int daE_DK_c::checkPlayerAttack ( f32 param_0)

◆ checkPlayerSearch()

bool daE_DK_c::checkPlayerSearch ( )

◆ checkWaterHeight()

void daE_DK_c::checkWaterHeight ( )

◆ create()

int daE_DK_c::create ( )

◆ CreateHeap()

int daE_DK_c::CreateHeap ( )

◆ damage_check()

void daE_DK_c::damage_check ( )

◆ draw()

int daE_DK_c::draw ( )

◆ execute()

int daE_DK_c::execute ( )

◆ executeAttack()

void daE_DK_c::executeAttack ( )

◆ executeChase()

void daE_DK_c::executeChase ( )

◆ executeDamage()

void daE_DK_c::executeDamage ( )

◆ executeDeath()

void daE_DK_c::executeDeath ( )

◆ executeWait()

void daE_DK_c::executeWait ( )

◆ mtx_set()

void daE_DK_c::mtx_set ( )

◆ setActionMode()

void daE_DK_c::setActionMode ( int i_actionMode,
int i_moveMode )

◆ setBck()

void daE_DK_c::setBck ( int i_resIndex,
u8 i_attr,
f32 i_morf,
f32 i_rate )

◆ setBckCore()

void daE_DK_c::setBckCore ( int i_resIndex,
u8 i_attr,
f32 i_morf,
f32 i_rate )

◆ setBodyDeadEffect()

void daE_DK_c::setBodyDeadEffect ( )

◆ setCoreDeadEffect()

void daE_DK_c::setCoreDeadEffect ( )

◆ setElectricEffect()

void daE_DK_c::setElectricEffect ( )

◆ SphBgcCallBack()

void daE_DK_c::SphBgcCallBack ( dBgS_SphChk * param_0,
cBgD_Vtx_t * param_1,
int param_2,
int param_3,
int param_4,
cM3dGPla * param_5,
void * param_6 )
static

Member Data Documentation

◆ field_0x670

cXyz daE_DK_c::field_0x670
private

◆ field_0x68c

s16 daE_DK_c::field_0x68c
private

◆ field_0x68e

s16 daE_DK_c::field_0x68e
private

◆ field_0x690

u8 daE_DK_c::field_0x690
private

◆ field_0x691

u8 daE_DK_c::field_0x691
private

◆ field_0x692

u8 daE_DK_c::field_0x692
private

◆ field_0x694

u16 daE_DK_c::field_0x694
private

◆ field_0x698

s32 daE_DK_c::field_0x698
private

◆ field_0x69c

s32 daE_DK_c::field_0x69c
private

◆ field_0x6a0

u8 daE_DK_c::field_0x6a0
private

◆ field_0x6a1

u8 daE_DK_c::field_0x6a1
private

◆ field_0x6a2

u8 daE_DK_c::field_0x6a2
private

◆ field_0x6a3

u8 daE_DK_c::field_0x6a3
private

◆ field_0x6a4

u8 daE_DK_c::field_0x6a4
private

◆ field_0x6a8

f32 daE_DK_c::field_0x6a8
private

◆ field_0x6ac

f32 daE_DK_c::field_0x6ac
private

◆ field_0x6b0

f32 daE_DK_c::field_0x6b0
private

◆ field_0x6b4

f32 daE_DK_c::field_0x6b4
private

◆ field_0x6b8

f32 daE_DK_c::field_0x6b8
private

◆ mAcchCir

dBgS_AcchCir daE_DK_c::mAcchCir
private

◆ mActionMode

s32 daE_DK_c::mActionMode
private

◆ mAtInfo

dCcU_AtInfo daE_DK_c::mAtInfo
private

◆ mAtSphere

dCcD_Sph daE_DK_c::mAtSphere
private

◆ mCoreSphere

dCcD_Sph daE_DK_c::mCoreSphere
private

◆ mCreatureSound

Z2CreatureEnemy daE_DK_c::mCreatureSound
private

◆ mDeadEffects

u32 daE_DK_c::mDeadEffects[2]
private

◆ mElectricEffects

u32 daE_DK_c::mElectricEffects[6]
private

◆ mHIOInit

u8 daE_DK_c::mHIOInit
private

◆ mMoveMode

s32 daE_DK_c::mMoveMode
private

◆ mObjAcch

dBgS_ObjAcch daE_DK_c::mObjAcch
private

◆ mpBrkAnm

mDoExt_brkAnm* daE_DK_c::mpBrkAnm[2]
private

◆ mpBtkAnm

mDoExt_btkAnm* daE_DK_c::mpBtkAnm[2]
private

◆ mpCoreMorfSO

mDoExt_McaMorfSO* daE_DK_c::mpCoreMorfSO
private

◆ mPhaseReq

request_of_phase_process_class daE_DK_c::mPhaseReq
private

◆ mpMorfSO

mDoExt_McaMorfSO* daE_DK_c::mpMorfSO
private

◆ mShadowKey

u32 daE_DK_c::mShadowKey
private

◆ mShadowKey2

u32 daE_DK_c::mShadowKey2
private

◆ mSphere

dCcD_Sph daE_DK_c::mSphere
private

◆ mSphereChk

dBgS_SphChk daE_DK_c::mSphereChk
private

◆ mStts

dCcD_Stts daE_DK_c::mStts
private

The documentation for this class was generated from the following files: